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Steam News29 September 20205y ago

Random thoughts 8

I fixed the export of scalar field (smooth) voxels from building plates. It wasn't as easy as I thought it would be but now it works: You can now build a forest in a couple of minutes. :) I like the new Octaplate tool.

Full notes

Full Blockscape update

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What changed

1 fix5 additions0 changes0 removals
  • Fixes
  • Gameplay
  • Workshop
fixedI fixed the export of scalar field (smooth) voxels from building plates. It wasn't as easy as I thought it would be but now it works: You can now build a forest in a couple of minutes. :)
addedI like the new Octaplate tool. It is a plate with eight sides that you can place at any angle. Most of the rocks here is built with this tool:
addedWe need a way to place block models at any angle. Would open up a whole new world of possibilities. This is very complicated but I have a few ideas.
addedI did some more prototyping of a solution for adding and consuming mods and savegames to the workshop. I think this will be a great addition. It would be cool if this solution was ready for Halloween so that I could add a Halloween themed minigame that people can download.
addedI replaced the main font set with the one I use for symbols. We can now have lower case letters in menus and save game names. It looked kind of strange at first but now I'm getting used to it.
addedAiming for a new release on thursday.

Blockscape changes

fixedI fixed the export of scalar field (smooth) voxels from building plates. It wasn't as easy as I thought it would be but now it works: You can now build a forest in a couple of minutes. :)
addedI like the new Octaplate tool. It is a plate with eight sides that you can place at any angle. Most of the rocks here is built with this tool:
addedWe need a way to place block models at any angle. Would open up a whole new world of possibilities. This is very complicated but I have a few ideas.
addedI did some more prototyping of a solution for adding and consuming mods and savegames to the workshop. I think this will be a great addition. It would be cool if this solution was ready for Halloween so that I could add a Halloween themed minigame that people can download.
addedI replaced the main font set with the one I use for symbols. We can now have lower case letters in menus and save game names. It looked kind of strange at first but now I'm getting used to it.
  • I fixed the export of scalar field (smooth) voxels from building plates. It wasn't as easy as I thought it would be but now it works:

    You can now build a forest in a couple of minutes. :)

  • I like the new Octaplate tool. It is a plate with eight sides that you can place at any angle. Most of the rocks here is built with this tool:

  • We need a way to place block models at any angle. Would open up a whole new world of possibilities. This is very complicated but I have a few ideas.

  • I did some more prototyping of a solution for adding and consuming mods and savegames to the workshop. I think this will be a great addition. It would be cool if this solution was ready for Halloween so that I could add a Halloween themed minigame that people can download.

  • I replaced the main font set with the one I use for symbols. We can now have lower case letters in menus and save game names. It looked kind of strange at first but now I'm getting used to it.

  • We should have some kind of Halloween themed building contest. Any ideas?

  • Aiming for a new release on thursday.

Source

Steam News / 29 September 2020

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