In this update2
Full notes
Full Blockscape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Blockscape changes
Hi!
It's time for a new update again!
Highlights in this update:
Third person camera Hit [F5] to toggle camera mode. In third person camera mode the camera distance from player is controlled by the tool size:
Symbols tool Add writings and symbols to any axis aligned surface. Symbols can be painted with the paint tool. Hit [R] with symbol tool active and with cursor over a symvol to rotate the symbol. Great for signs and paintings.
Paintings I created a bunch of paintings for you to decorate your walls with. All paintings are made with new symbols tool.
Improved eye-dropper tool Activate with the [ALT] key. The new eye-dropper tool will sample both the block type and the material under the cursor.
Hotbar tools and materials are now saved You requested it and you got it :-)
Full list of changes:
Third person camera
Added animation group to body parts to control parts of animation
Hotbar tools and materials are now saved
Added user icon next to user made inventory tools.
Added symbols block type.
Added symbols tool
Added symbols render logic
Added symbols material table
Added symbols vertex buffer type
Added symbols rebuild logic
Added symbols shader
Default symbol color is now black
Fixed small bug in transition decals
Remove fire with fluid tool when fire is inside something works fine now
Symbols are now excluded from hit testing (except when using paint tool)
Symbols tool now only delete symbols
Symbols now snap to block behind
Added symbols tool icon
Added symbols material icon
Inventory materials now show correct material for rotated materials.
Added eyedropper icon
Crosshair is now an eyedropper icon when [ALT] is down
Eyedropper tool now also try to select correct tool based on cube type.
Added rotate symbol tool. Hit [R].
[F5] now toggles camera mode
Added complete set of letters for the symbol tool
Player attack animation now shows the correct tool.
Added a new player attack animation that looks ok with the third person camera.
Paint is now saved from building plates.
Added painting "Alps"
Added painting "Fluffy Clouds"
Added painting "Forest"
Added painting "Hills"
Added painting "Arthur"
Added painting "Game Developer"
Added painting "Platformer"
Added painting "Pop"
Added painting "Ship"
Added painting "Composer"
Added painting "Town"
Added third person camera zoom based on tool size.
Third person camera collision box is now a sphere.
Added a painting to procedural houses for test.
Added better hitboxes for small mobs like bugs.
Have fun! /Jens
Source
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