Full notes
Full Blockscape update
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What changed
- Maps
- Gameplay
Blockscape changes
I spent the last evenings working on the Symbols tool. I create the font set and symbols from scratch using Inkscape and export the result to a texture. It is time consuming but it is fun and it is easy to switch resolution later on if needed. Symbols should snap to the block behind so that they can be placed on half blocks and quarter blocks. Symbols should also inherit the normal map from the block behind so that they look painted onto the surface. Here is a screenshot from one of my symbols tests:
I did some tests with autosaving. I'm thinking all saves should have a couple of autosaves and if an autosave is newer than the user save Blockscape will suggest to load that one instead.
The bed contest produced some interesting designs. Picking a winner will be difficult as my design got the most likes :)
Crafted models should show a warning sign if they are not protected from worms. It would be cool if you could see the actual path from worm spawn to the unprotected model. Could be useful when I add more tower defense elements to the game.
Source
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