What changed
0 fixes0 additions1 change0 removals
changed// Hit distance for bugs is now same as building distance. // Improved sky lighting. // Corrected snow covered grass color // Better texture and normal maps for snow and sand // New poly tool. Select 3 or 4 points and hit [Enter] to fill. // Crafting time is now shorter. // Fixed scaling of plant tool icon in inventory. // Cliffs. New world feature. Can be disabled in "New game" options. // LOTS of rendering optimizations. // LOTS of Worker logic optimizations. // Added stone tool. // Scalar field voxels super smoothing. // Some floating blocks will now sunk into soft materials.
Blockscape changes
changed// Hit distance for bugs is now same as building distance. // Improved sky lighting. // Corrected snow covered grass color // Better texture and normal maps for snow and sand // New poly tool. Select 3 or 4 points and hit [Enter] to fill. // Crafting time is now shorter. // Fixed scaling of plant tool icon in inventory. // Cliffs. New world feature. Can be disabled in "New game" options. // LOTS of rendering optimizations. // LOTS of Worker logic optimizations. // Added stone tool. // Scalar field voxels super smoothing. // Some floating blocks will now sunk into soft materials.
Hi!
The current set of changes are now stable enough for the unstable branch. Let's celebrate with a piece of cake. :P
Current list of changes:
// Hit distance for bugs is now same as building distance. // Improved sky lighting. // Corrected snow covered grass color // Better texture and normal maps for snow and sand // New poly tool. Select 3 or 4 points and hit [Enter] to fill. // Crafting time is now shorter. // Fixed scaling of plant tool icon in inventory. // Cliffs. New world feature. Can be disabled in "New game" options. // LOTS of rendering optimizations. // LOTS of Worker logic optimizations. // Added stone tool. // Scalar field voxels super smoothing. // Some floating blocks will now sunk into soft materials.
Best regards Jens