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Steam News28 January 20179y ago

Build 1596402 released

Hi! This update contains fixes and features requested by the community. I also cut the price in half for Blockscape on Steam. Highlights: - Correct material names in inventory and crafting screen.

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedHi! This update contains fixes and features requested by the community. I also cut the price in half for Blockscape on Steam. Highlights: - Correct material names in inventory and crafting screen. "Bird meat brown" is now "Bird meat roasted" and so on... - All mushrooms drops seeds now - Player can now jump on and climb stairs from one block thin ground. - Plack patches under water are gone - Bottles with content: Oil, health and water. (oil is used for paint and plastic and can be made from the flax plant. Health and water is only for decoration right now). - You can now craft paint and plastic - Limestone is more common - Fixed swan spawning - Level tool now detects paint Full list of new features and fixes: [x] Set max move raidus for Swans [x] Mob gen pos is totally off sometimes? Fixed! [x] Swans should be node bound [x] Node bound mobs should have a max move radius from node center (or spawn pos?) [x] Settler should face player when in attack mode [x] Settler attack anim [x] Show override mat names on craftable mat slots [x] Show override mat names on inventory slots [x] Game crash when Settler dies? Yepp. Fixed. [x] Settler should attack when player is close [x] Why are some building parts added twice to nodes? (size error) [x] Desert rocks close to water shold have probability to be limestone [x] Auxiliary crafting outputs [x] Recipes that include bottle content as ingredient should return the bottle to the inventory after crafting. [x] New recipe: Plastic [x] New recipe: Paint (Oil + dye, requires stove) [x] Removed old oil recipe [x] New recipe: Small bottle of oil (requires stove) [x] New recipe: Small glass bottle (requires forge) [x] Recipe change: Glass: Added ingredient charcoal [x] Add model mesh for small bottle content [x] New block type: Small bottle full (Water, Oil, Health) [x] level tool should detect paint [x] Block logic should be disabled when using level with normal cube [x] Some mushrooms drops no seeds? [x] Player can not jump when ground is only one block deep [x] Roof inner corner gen errors [x] Missing roof top plate when house xy size >= 2 [x] Black patches under water? Visible surface fail? Yepp. [x] Remove merry xmas message Have fun! Jens

Blockscape changes

fixedHi! This update contains fixes and features requested by the community. I also cut the price in half for Blockscape on Steam. Highlights: - Correct material names in inventory and crafting screen. "Bird meat brown" is now "Bird meat roasted" and so on... - All mushrooms drops seeds now - Player can now jump on and climb stairs from one block thin ground. - Plack patches under water are gone - Bottles with content: Oil, health and water. (oil is used for paint and plastic and can be made from the flax plant. Health and water is only for decoration right now). - You can now craft paint and plastic - Limestone is more common - Fixed swan spawning - Level tool now detects paint Full list of new features and fixes: [x] Set max move raidus for Swans [x] Mob gen pos is totally off sometimes? Fixed! [x] Swans should be node bound [x] Node bound mobs should have a max move radius from node center (or spawn pos?) [x] Settler should face player when in attack mode [x] Settler attack anim [x] Show override mat names on craftable mat slots [x] Show override mat names on inventory slots [x] Game crash when Settler dies? Yepp. Fixed. [x] Settler should attack when player is close [x] Why are some building parts added twice to nodes? (size error) [x] Desert rocks close to water shold have probability to be limestone [x] Auxiliary crafting outputs [x] Recipes that include bottle content as ingredient should return the bottle to the inventory after crafting. [x] New recipe: Plastic [x] New recipe: Paint (Oil + dye, requires stove) [x] Removed old oil recipe [x] New recipe: Small bottle of oil (requires stove) [x] New recipe: Small glass bottle (requires forge) [x] Recipe change: Glass: Added ingredient charcoal [x] Add model mesh for small bottle content [x] New block type: Small bottle full (Water, Oil, Health) [x] level tool should detect paint [x] Block logic should be disabled when using level with normal cube [x] Some mushrooms drops no seeds? [x] Player can not jump when ground is only one block deep [x] Roof inner corner gen errors [x] Missing roof top plate when house xy size >= 2 [x] Black patches under water? Visible surface fail? Yepp. [x] Remove merry xmas message Have fun! Jens

Hi! This update contains fixes and features requested by the community. I also cut the price in half for Blockscape on Steam. Highlights: - Correct material names in inventory and crafting screen. "Bird meat brown" is now "Bird meat roasted" and so on... - All mushrooms drops seeds now - Player can now jump on and climb stairs from one block thin ground. - Plack patches under water are gone - Bottles with content: Oil, health and water. (oil is used for paint and plastic and can be made from the flax plant. Health and water is only for decoration right now). - You can now craft paint and plastic - Limestone is more common - Fixed swan spawning - Level tool now detects paint Full list of new features and fixes: [x] Set max move raidus for Swans [x] Mob gen pos is totally off sometimes? Fixed! [x] Swans should be node bound [x] Node bound mobs should have a max move radius from node center (or spawn pos?) [x] Settler should face player when in attack mode [x] Settler attack anim [x] Show override mat names on craftable mat slots [x] Show override mat names on inventory slots [x] Game crash when Settler dies? Yepp. Fixed. [x] Settler should attack when player is close [x] Why are some building parts added twice to nodes? (size error) [x] Desert rocks close to water shold have probability to be limestone [x] Auxiliary crafting outputs [x] Recipes that include bottle content as ingredient should return the bottle to the inventory after crafting. [x] New recipe: Plastic [x] New recipe: Paint (Oil + dye, requires stove) [x] Removed old oil recipe [x] New recipe: Small bottle of oil (requires stove) [x] New recipe: Small glass bottle (requires forge) [x] Recipe change: Glass: Added ingredient charcoal [x] Add model mesh for small bottle content [x] New block type: Small bottle full (Water, Oil, Health) [x] level tool should detect paint [x] Block logic should be disabled when using level with normal cube [x] Some mushrooms drops no seeds? [x] Player can not jump when ground is only one block deep [x] Roof inner corner gen errors [x] Missing roof top plate when house xy size >= 2 [x] Black patches under water? Visible surface fail? Yepp. [x] Remove merry xmas message Have fun! Jens

Source

Steam News / 28 January 2017

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