HomeGamesUpdatesPricingMethodology
Steam News26 November 20169y ago

Build 1482759 released

Hi! Follow me on https://twitter.com/JensBlomquist for latest news. Highlights for this update: - Better rendering performance for big maps and old systems.

Full notes

Full Blockscape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedHi! Follow me on https://twitter.com/JensBlomquist for latest news. Highlights for this update: - Better rendering performance for big maps and old systems. - Bomb explosions will ignite other bomb fuses or make them explode instantly if close. - Mobs and player now takes damage from explosions Full list of features and fixes: [x] Simplify light field when possible [x] Make uh sound when falling [x] Make uh sound when hit by explosion [x] Player should take damage (based on distance) from explosions [x] Mobs should take damage (based on distance) from explosions [x] Ignite bomb fuse if close to an explosion. If it is very close it should detonate. [x] Render glitches for plastic mat. Is it affected by wind? [x] Fix slope l2 parts! Should only be offset part. [x] recipe change: generator: ingredients are now 64 x [metal of generator] best regards Jens

Blockscape changes

changedHi! Follow me on https://twitter.com/JensBlomquist for latest news. Highlights for this update: - Better rendering performance for big maps and old systems. - Bomb explosions will ignite other bomb fuses or make them explode instantly if close. - Mobs and player now takes damage from explosions Full list of features and fixes: [x] Simplify light field when possible [x] Make uh sound when falling [x] Make uh sound when hit by explosion [x] Player should take damage (based on distance) from explosions [x] Mobs should take damage (based on distance) from explosions [x] Ignite bomb fuse if close to an explosion. If it is very close it should detonate. [x] Render glitches for plastic mat. Is it affected by wind? [x] Fix slope l2 parts! Should only be offset part. [x] recipe change: generator: ingredients are now 64 x [metal of generator] best regards Jens

Hi! Follow me on https://twitter.com/JensBlomquist for latest news. Highlights for this update: - Better rendering performance for big maps and old systems. - Bomb explosions will ignite other bomb fuses or make them explode instantly if close. - Mobs and player now takes damage from explosions Full list of features and fixes: [x] Simplify light field when possible [x] Make uh sound when falling [x] Make uh sound when hit by explosion [x] Player should take damage (based on distance) from explosions [x] Mobs should take damage (based on distance) from explosions [x] Ignite bomb fuse if close to an explosion. If it is very close it should detonate. [x] Render glitches for plastic mat. Is it affected by wind? [x] Fix slope l2 parts! Should only be offset part. [x] recipe change: generator: ingredients are now 64 x [metal of generator] best regards Jens

Source

Steam News / 26 November 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.