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Steam News18 November 20169y ago

The autumn release is here! (build 1468021)

Hi! Follow me on https://twitter.com/JensBlomquist for latest news. This release is really massive :) The biggest change is all the logic I have added to the mblock tool to make building and digging easier and more fun.

Full notes

Full Blockscape update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedHi! Follow me on https://twitter.com/JensBlomquist for latest news. This release is really massive :) The biggest change is all the logic I have added to the mblock tool to make building and digging easier and more fun. Blocks will now glue, smooth and collapse depending on the material type. Building roofs is super simple and blocks of rock material will automatically take the shape of rocks no matter what you do. The new sound system and all the new sounds effects takes the game to a new level. The bomb is fun. :) Two defense towers are available in "just build" mode. Also fun. :) Highlights: - Block physics for loose materials. - Easy roof build mode using the mblock (use [F8] to change slope) - Easy spruce build mode using the mblock (use [F8] to change slope)- - Complete sound effects overhaul. - All sounds now have correct pan position and volume based on location. - More and better destruction particles. - View distance setting. - Loads of optimizations. - World encoded rock structure. - Bombs! :) - First versions of defense towers. Also first version of dynamic (freely movable) block models. Full list of features and fixes: [x] Default dir should be place dir for dynamic block models [x] Fix shape of spruce leafs inventory material [x] state model split doesn't work on user grown trees? [x] Only create extra edit space if operation is add or delete [x] Swans have trouble with path finding [x] Delete block when cursor is inside doesn't work in some cases [x] mblock: roof/spruce logic should only look in model space + 1 for up cursor [x] mblock: spruce material: Free build when cursor is not up [x] User should be able to select current slope for mblock and spruce materials [x] User should be able to select current slope for mblock and roof materials [x] Show mat extensions in inventory [x] Add slope icon 65 [x] Add slope icon 45 [x] Show current mblock slope as icon [x] Inventory should show a pyramid when tool is mmblock and material is roof [x] mblock: Only convert roof blocks to 65 slopes if all blocks (in the full slope) are same material [x] Remove tools tabs in crafting screen [x] Use mountain pins to detect valid places for mountain base slopes [x] No snow on cloads please! [x] new console command: drawlod [x] new console command: savecam [x] new console command: loadcam [x] Winter biome formations should be ice [x] new material: ice [x] toggle visible speed hacks doesn't work for caves and complex sream cases [x] Houses should have snow covered roofs in winter biomes [x] Streams should never happen on biome borders! [x] Winter biomes should have snow everywhere :) [x] geometry extensions: Override shape if underlying material is pine leaves [x] mblock: if cursor normal is up then only add spruce and roof material if something below [x] mblock: convert roof and pine blocks to 75 double convex if possible [x] Add slope 75 c convex models and block types [x] mblock: spruce materials: convert to 75 slopes when possible [x] Add slope 75 c2 models and block types [x] Add slope 75 c models and block types [x] Add slope 75 models and block types [x] create an expanded edit space tranparent to the edit functions to allow looking "outisde" [x] View distance settings! [x] Delayed block logic: Test if chunk is already on stack before push [x] Mesh optimization: Added

Blockscape changes

changedHi! Follow me on https://twitter.com/JensBlomquist for latest news. This release is really massive :) The biggest change is all the logic I have added to the mblock tool to make building and digging easier and more fun. Blocks will now glue, smooth and collapse depending on the material type. Building roofs is super simple and blocks of rock material will automatically take the shape of rocks no matter what you do. The new sound system and all the new sounds effects takes the game to a new level. The bomb is fun. :) Two defense towers are available in "just build" mode. Also fun. :) Highlights: - Block physics for loose materials. - Easy roof build mode using the mblock (use [F8] to change slope) - Easy spruce build mode using the mblock (use [F8] to change slope)- - Complete sound effects overhaul. - All sounds now have correct pan position and volume based on location. - More and better destruction particles. - View distance setting. - Loads of optimizations. - World encoded rock structure. - Bombs! :) - First versions of defense towers. Also first version of dynamic (freely movable) block models. Full list of features and fixes: [x] Default dir should be place dir for dynamic block models [x] Fix shape of spruce leafs inventory material [x] state model split doesn't work on user grown trees? [x] Only create extra edit space if operation is add or delete [x] Swans have trouble with path finding [x] Delete block when cursor is inside doesn't work in some cases [x] mblock: roof/spruce logic should only look in model space + 1 for up cursor [x] mblock: spruce material: Free build when cursor is not up [x] User should be able to select current slope for mblock and spruce materials [x] User should be able to select current slope for mblock and roof materials [x] Show mat extensions in inventory [x] Add slope icon 65 [x] Add slope icon 45 [x] Show current mblock slope as icon [x] Inventory should show a pyramid when tool is mmblock and material is roof [x] mblock: Only convert roof blocks to 65 slopes if all blocks (in the full slope) are same material [x] Remove tools tabs in crafting screen [x] Use mountain pins to detect valid places for mountain base slopes [x] No snow on cloads please! [x] new console command: drawlod [x] new console command: savecam [x] new console command: loadcam [x] Winter biome formations should be ice [x] new material: ice [x] toggle visible speed hacks doesn't work for caves and complex sream cases [x] Houses should have snow covered roofs in winter biomes [x] Streams should never happen on biome borders! [x] Winter biomes should have snow everywhere :) [x] geometry extensions: Override shape if underlying material is pine leaves [x] mblock: if cursor normal is up then only add spruce and roof material if something below [x] mblock: convert roof and pine blocks to 75 double convex if possible [x] Add slope 75 c convex models and block types [x] mblock: spruce materials: convert to 75 slopes when possible [x] Add slope 75 c2 models and block types [x] Add slope 75 c models and block types [x] Add slope 75 models and block types [x] create an expanded edit space tranparent to the edit functions to allow looking "outisde" [x] View distance settings! [x] Delayed block logic: Test if chunk is already on stack before push [x] Mesh optimization: Added

Hi! Follow me on https://twitter.com/JensBlomquist for latest news. This release is really massive :) The biggest change is all the logic I have added to the mblock tool to make building and digging easier and more fun. Blocks will now glue, smooth and collapse depending on the material type. Building roofs is super simple and blocks of rock material will automatically take the shape of rocks no matter what you do. The new sound system and all the new sounds effects takes the game to a new level. The bomb is fun. :) Two defense towers are available in "just build" mode. Also fun. :) Highlights: - Block physics for loose materials. - Easy roof build mode using the mblock (use [F8] to change slope) - Easy spruce build mode using the mblock (use [F8] to change slope)- - Complete sound effects overhaul. - All sounds now have correct pan position and volume based on location. - More and better destruction particles. - View distance setting. - Loads of optimizations. - World encoded rock structure. - Bombs! :) - First versions of defense towers. Also first version of dynamic (freely movable) block models. Full list of features and fixes: [x] Default dir should be place dir for dynamic block models [x] Fix shape of spruce leafs inventory material [x] state model split doesn't work on user grown trees? [x] Only create extra edit space if operation is add or delete [x] Swans have trouble with path finding [x] Delete block when cursor is inside doesn't work in some cases [x] mblock: roof/spruce logic should only look in model space + 1 for up cursor [x] mblock: spruce material: Free build when cursor is not up [x] User should be able to select current slope for mblock and spruce materials [x] User should be able to select current slope for mblock and roof materials [x] Show mat extensions in inventory [x] Add slope icon 65 [x] Add slope icon 45 [x] Show current mblock slope as icon [x] Inventory should show a pyramid when tool is mmblock and material is roof [x] mblock: Only convert roof blocks to 65 slopes if all blocks (in the full slope) are same material [x] Remove tools tabs in crafting screen [x] Use mountain pins to detect valid places for mountain base slopes [x] No snow on cloads please! [x] new console command: drawlod [x] new console command: savecam [x] new console command: loadcam [x] Winter biome formations should be ice [x] new material: ice [x] toggle visible speed hacks doesn't work for caves and complex sream cases [x] Houses should have snow covered roofs in winter biomes [x] Streams should never happen on biome borders! [x] Winter biomes should have snow everywhere :) [x] geometry extensions: Override shape if underlying material is pine leaves [x] mblock: if cursor normal is up then only add spruce and roof material if something below [x] mblock: convert roof and pine blocks to 75 double convex if possible [x] Add slope 75 c convex models and block types [x] mblock: spruce materials: convert to 75 slopes when possible [x] Add slope 75 c2 models and block types [x] Add slope 75 c models and block types [x] Add slope 75 models and block types [x] create an expanded edit space tranparent to the edit functions to allow looking "outisde" [x] View distance settings! [x] Delayed block logic: Test if chunk is already on stack before push [x] Mesh optimization: Added

Source

Steam News / 18 November 2016

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