What changed
0 fixes0 additions1 change0 removals
changedHi! This update is mostly about lighting. Most important: - Any light source you hold in your hand or equip will now cast light around the player. Useful for exploring caves. - Fire light is a bit brighter now. - Flame size will depend on size of the block on fire. - Dynamic objects like particles will now recieve the correct light from point lights. - A small ghost icon in the top left corner will tell you if you are in noclip mode. - Mother bugs will only make the alarm sound when you enter its alarm area. Full list of features and fixes: [x] Dynamic objects are not affected by point lights? [x] Holding any light source should cast light. [x] Fire light should be a bit brighter. [x] Whole world chunks are solid grass in some cases [x] Fire rotation is wrong for dynamic fire. [x] Small blocks on fire should have small flames (like torches) [x] Fire pos is a bit off in some cases [x] Holding a torch should cast light [x] You can now hold torches with your right hand. [X] ghost icon to show "not colliding mode" (noclip) [x] If noclip is on then flying should also be on [x] Add help text to mblock tool [x] Mother bug should only make a warning sound when the player enters its detection range Have fun! Jens
Blockscape changes
changedHi! This update is mostly about lighting. Most important: - Any light source you hold in your hand or equip will now cast light around the player. Useful for exploring caves. - Fire light is a bit brighter now. - Flame size will depend on size of the block on fire. - Dynamic objects like particles will now recieve the correct light from point lights. - A small ghost icon in the top left corner will tell you if you are in noclip mode. - Mother bugs will only make the alarm sound when you enter its alarm area. Full list of features and fixes: [x] Dynamic objects are not affected by point lights? [x] Holding any light source should cast light. [x] Fire light should be a bit brighter. [x] Whole world chunks are solid grass in some cases [x] Fire rotation is wrong for dynamic fire. [x] Small blocks on fire should have small flames (like torches) [x] Fire pos is a bit off in some cases [x] Holding a torch should cast light [x] You can now hold torches with your right hand. [X] ghost icon to show "not colliding mode" (noclip) [x] If noclip is on then flying should also be on [x] Add help text to mblock tool [x] Mother bug should only make a warning sound when the player enters its detection range Have fun! Jens
Hi! This update is mostly about lighting.
Most important
- Any light source you hold in your hand or equip will now cast light around the player. Useful for exploring caves. - Fire light is a bit brighter now. - Flame size will depend on size of the block on fire. - Dynamic objects like particles will now recieve the correct light from point lights. - A small ghost icon in the top left corner will tell you if you are in noclip mode. - Mother bugs will only make the alarm sound when you enter its alarm area.
Full list of features and fixes
[x] Dynamic objects are not affected by point lights? [x] Holding any light source should cast light. [x] Fire light should be a bit brighter. [x] Whole world chunks are solid grass in some cases [x] Fire rotation is wrong for dynamic fire. [x] Small blocks on fire should have small flames (like torches) [x] Fire pos is a bit off in some cases [x] Holding a torch should cast light [x] You can now hold torches with your right hand. [X] ghost icon to show "not colliding mode" (noclip) [x] If noclip is on then flying should also be on [x] Add help text to mblock tool [x] Mother bug should only make a warning sound when the player enters its detection range Have fun! Jens