Full notes
Full BlockRunner : The BlockSide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- Store
BlockRunner : The BlockSide changes
Hi :)
New & Improved
Removed splash screen and integrated it into the skippable intro
Updated menu textures
Custom Endless Mode now supports saving and loading, making progress persistent across sessions.
Most upgrades now follow a predefined upgrade path with specific values, allowing for more balanced progression.
Removed level cap – players can now go beyond the previous "max level" limit and keep climbing endlessly.
Bug Fixes & Stability
Fixed Spiker Boss not moving or properly colliding with the player.
Resolved an issue where certain levels would stall around 60% completion and never finish.
Fixed a bug where some skins would lose their color after switching menus.
Gun upgrades, boost upgrades, and reload speed upgrades now properly save between sessions.
Fixed level progress and player data not saving when exiting the game.
Resolved cases where data would be lost when transitioning between screens.
Fixed the Player’s Top Hat not staying correctly positioned on the player.
Fixed Endless Mode, Level Mode, and Dungeon Mode not displaying their Game Over or Finish screens correctly.
Removed the Restart option from dungeon menus to prevent unintended resets.
Fixed a fullscreen bug where the game would launch in fullscreen randomly without user input.
This update also includes Rolled back version change log.
Source
Changelog.gg summarizes and formats this update. How we read updates.
