Full notes
Full BlindSimulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Compatibility
- Gameplay
Patch Notes
Dear players,
Thank you sincerely for your continued support of Blind Simulator.
This update focuses on improving stability and resolves an issue where, in some environments, the VR display did not appear or the application ran only in the background without functioning properly.
[Main Fixes]
Fixed an issue where the VR view was not displayed on launch.
Resolved cases where the VR headset did not output correctly or the app remained in the background.
Improved compatibility with various VR runtime environments (SteamVR / OpenXR).
Enhanced stability to ensure the VR display remains active when switching windows or opening the SteamVR Overlay.
[Notes]
Please make sure your GPU drivers and SteamVR runtime are up to date for the best experience.
If you previously experienced issues launching the game, please try again after this update.
We sincerely apologize for the inconvenience this issue may have caused, and we deeply appreciate your patience and understanding.
We’ll continue to work hard to provide a more stable and immersive experience in Blind Simulator.
— Pathfinder Development Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
