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Steam News29 August 202510mo ago

Patch Notes

Patch Notes Hello Pilots—thank you for supporting Blind Simulator. This is a lightweight update focused on gameplay logic stability and rendering optimizations.

Full notes

Full BlindSimulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions4 changes0 removals
  • Performance
  • Maps
  • UI and audio
  • Gameplay
changedPatch NotesThis is a lightweight update focused on gameplay logic stability and rendering optimizations .
changedGameplay Logic StabilityHardened edge-case handling for mini-game score/time aggregation , and made platform-specific branches more robust.
changedRendering OptimizationsReplaced textures/materials on certain objects that didn’t respond to specific sonar events , improving visibility and visual consistency .
fixedBug FixesFixed an issue where the Shop BGM could continue after quest success/failure in the Store stage.
changedBug FixesTuned collision SFX triggers and levels for several store items.
fixedBug FixesWe’ll keep improving with your feedback. Thank you!

Patch Notes

Hello Pilots—thank you for supporting Blind Simulator.

This is a lightweight update focused on gameplay logic stability and rendering optimizations.

Gameplay Logic Stability

  • Hardened edge-case handling for mini-game score/time aggregation, and made platform-specific branches more robust.

Rendering Optimizations

  • Replaced textures/materials on certain objects that didn’t respond to specific sonar events, improving visibility and visual consistency.

Bug Fixes

  • Fixed an issue where the Shop BGM could continue after quest success/failure in the Store stage.

  • Tuned collision SFX triggers and levels for several store items.

We’ll keep improving with your feedback. Thank you!

The Pathfinder Dev Team

Source

Steam News / 29 August 2025

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