Full notes
Full Blinding Dark update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
Fixing some minor bugs - Optimized the code and the level design to improve performance for older systems. - By popular demand the following options are implemented: - Field of View (though on some graphics cards is not yet stable, remains to polish this) - Vertical Sync - More resolution options - Added option for key remapping and Invert Y axis - Added controller support (tested with generic controller and Xbox controller) - Replaced an old and "stiff" character with a new, more "active" one. - Replaced the "Credits" with a simple Landing Screen Smaller updates will come in the next days as needed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
