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Steam News5 September 201411y ago

Version 1.0.8 is live

We are happy to see this new version up and running. A lot of work went into figuring out some AI improvements and we are still not done ... But, overall, this will be the final version before the new incoming Act.

Full notes

Full Blinding Dark update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedWe are happy to see this new version up and running. A lot of work went into figuring out some AI improvements and we are still not done ... But, overall, this will be the final version before the new incoming Act. Let's have a look at what was added and fixed: - improved control of the boss battle - improved and optimized AI - improved level design for better resource management - enforced some extra controls when using mirrors - minor correction for weapons effects and physics - more graphic settings added - mouse sensitivity setting added - made revolver loading more 'realistic' (now you reload revolver one bullet at a time) - added more jump scares / sound effects spread throughout the game - added even more methods to force interactables not go through walls - added rule that interactables which go through walls and are lost, respawn to original position - added some information regarding Soul Urns in the Help menu - added demo on Steam! Check the demo here: http://store.steampowered.com/app/319390/ Last but not least, we would like to thank everyone for the interest and awesome support!

We are happy to see this new version up and running. A lot of work went into figuring out some AI improvements and we are still not done ... But, overall, this will be the final version before the new incoming Act. Let's have a look at what was added and fixed: - improved control of the boss battle - improved and optimized AI - improved level design for better resource management - enforced some extra controls when using mirrors - minor correction for weapons effects and physics - more graphic settings added - mouse sensitivity setting added - made revolver loading more 'realistic' (now you reload revolver one bullet at a time) - added more jump scares / sound effects spread throughout the game - added even more methods to force interactables not go through walls - added rule that interactables which go through walls and are lost, respawn to original position - added some information regarding Soul Urns in the Help menu - added demo on Steam! Check the demo here: http://store.steampowered.com/app/319390/ Last but not least, we would like to thank everyone for the interest and awesome support!

Source

Steam News / 5 September 2014

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