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Steam News15 April 20251y ago

PATCH 10 NOTES

A new update is now live for Blindfire! Make sure to check out the changes. NEW FEATURES There should now be new in-game leaderboards for every game mode. Please take a look!

Full notes

Full Blindfire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions9 changes1 removal
  • Gameplay
  • Maps
  • Performance
  • Fixes
addedA new update is now live for Blindfire! Make sure to check out the changes.
addedNEW FEATURES
addedThere should now be new in-game leaderboards for every game mode. Please take a look!
changedThey should have animations for eliminations in kill related maps, Overtime, and for scoring in Touchdown.
changedBots are now capable of responding to activated traps. They are generally less likely to “lock on” unfairly in the darkness.
changedWe will continue to improve them as time goes on!

A new update is now live for Blindfire! Make sure to check out the changes.

NEW FEATURES

  • There should now be new in-game leaderboards for every game mode. Please take a look!

  • They should have animations for eliminations in kill related maps, Overtime, and for scoring in Touchdown.

  • Bots are now capable of responding to activated traps. They are generally less likely to “lock on” unfairly in the darkness.

  • We will continue to improve them as time goes on!

  • We have added some useful information to the loading screens.

  • We have added information about the assigned game mode to the map introduction, to help you see the objective of the game mode at a glance.

  • You can also now see the players during the introduction, as well as team assignments.

IMPROVEMENTS

  • We have iterated on and improved the end of round and showcase leaderboards.

  • We have optimised memory quite extensively, hopefully improving performance across the board.

  • We have made some optimisations to higher end settings on PC that should hopefully improve performance.

FIXES AND CHANGES

  • Some launchpads with unexpected hitboxes have been fixed.

  • Some old UV art that shouldn't have been present on certain walls have been removed.

  • The delay between input and picking up the orb/bomb has been reduced.

  • We have implemented various crash fixes, primarily around the PS5, but all platforms should see an improvement.

Source

Steam News / 15 April 2025

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