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Steam News8 August 20241y ago

A 1000 players!

Bleeding Abyss as of recent has hit a total of 1000 players! While this number in itself is not as big as your usual games. I’m still happy that a 1000 people took the time out of their day to try out my game(s).

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Full Bleeding Abyss update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedThe game itself will be a step up from what I’ve done before. So everything is very difficult to achieve. Learning 3D, art, programming, and many more things takes a lot out of me. Currently I’ve been in pre-production for 8 months now. And that sounds like a long time, but in the world of game development, time flies by. So I don’t really have a lot to show other than some sketches, experimentation and figuring out stuff. So maybe I’ll make a Youtube devlog video about it once I have something worthwhile to show.

Bleeding Abyss changes

changedThe game itself will be a step up from what I’ve done before. So everything is very difficult to achieve. Learning 3D, art, programming, and many more things takes a lot out of me. Currently I’ve been in pre-production for 8 months now. And that sounds like a long time, but in the world of game development, time flies by. So I don’t really have a lot to show other than some sketches, experimentation and figuring out stuff. So maybe I’ll make a Youtube devlog video about it once I have something worthwhile to show.

Bleeding Abyss as of recent has hit a total of 1000 players! While this number in itself is not as big as your usual games. I’m still happy that a 1000 people took the time out of their day to try out my game(s).

So I just want to say thank you for your support. It means a lot to me.

Kind Regards Hopecho

For the 2 people interested. I am in fact currently making a third game. This game will be a big game. This is because I want to get my foot in the door as a game developer. I want to grow and improve in what I do and who I am. I hope I can bring joy to more people in the world and inspire people. (And also because I need money to survive lol).

The game itself will be a step up from what I’ve done before. So everything is very difficult to achieve. Learning 3D, art, programming, and many more things takes a lot out of me. Currently I’ve been in pre-production for 8 months now. And that sounds like a long time, but in the world of game development, time flies by. So I don’t really have a lot to show other than some sketches, experimentation and figuring out stuff. So maybe I’ll make a Youtube devlog video about it once I have something worthwhile to show.

Have a nice day!

Source

Steam News / 8 August 2024

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