Update history
Latest BLEEDING updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- BLEEDING
Project roadmap update
A quick look at the current direction of the game and our plans for the future! Steam post imageBLEEDING Roadmap We’ve kept this roadmap fairly high-level on purpose - a lot of things will inevitably change, break, and…
Announcement1 changeGameplay - BLEEDING
BLEEDING Playtest Results
Our first playtest has come to an end, so it’s time to sum things up. Over the week of testing, we achieved the following: 1,500+ applications received. 400 people played the build. 50+ players left detailed feedback. F…
Announcement7 changesFixGameplay - BLEEDING
🩸 Playtest Extended until April 22nd!
We've already released 4 patches and we want even more feedback! Thanks to everyone who's jumping in! Thanks to your feedback we've already released 4 patches and keep improving the game.We're extending the playtest to…
Patch notes - BLEEDING
Limited-Time Playtest: April 14–19
Hey everyone! We're super hyped to finally let you jump in and try our game yourself! The first Public Playtest will run from April 14 to April 19. You'll visit one of the maps, get a feel for the movement, overall game…
Store3 changesMapsServer - BLEEDING
The BLEEDING playtest is coming!
The first playtest will be in April. In that one, we'll show you one of the maps so you can test how you feel about movement, overall flow, and fights with enemies. If you want to be among the first playtesters, join ou…
Announcement3 changesMapsServer - BLEEDING
Shieldman, aka Gigachad
Hey everyone, Denis, aka Gevor, here, game designer at Depra studio. Today I’m gonna tell you how “Shieldman” was born in our game, BLEEDING. First, a bit of groundwork. Got an idea? — Make a super-simple prototype ASAP…
Store9 changesBalanceGameplay - BLEEDING
BLEEDING announcement trailer
Hi folks! Recently, we finally showed the first teaser! If you missed it, you can watch it here: This video primarily introduces the visual style and atmosphere of our game — key mechanics will be revealed in future tra…
Announcement4 changesGameplayServer - BLEEDING
BLEEDING Announced!
About the Project We’re building Bleeding — a fast-paced FPS where traditional weapons are enhanced by biomechanical augmentations fused directly into the Tester’s body. These upgrades grant power and abilities beyond w…
Patch notes6 changesPerformanceGameplay






