Hi everyone! As I prepare the final touches to launch Bleak Sword DX in a week on June 8, I wanted to share some of the new campaign modes that will mix up your diorama pixel combat gameplay.
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Full Bleak Sword DX update
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What changed
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Gameplay
addedHi everyone! As I prepare the final touches to launch Bleak Sword DX in a week on June 8, I wanted to share some of the new campaign modes that will mix up your diorama pixel combat gameplay.
addedThe new DX Campaign is something I've wanted to add ever since I started planning for the PC version of the game. It includes many new levels and new enemy AI that will span 12 challenging chapters.
addedFor extra replayability, I've also added Randomizer mode which will mix bosses, levels, and gear from any part of the game for some chaotic runs.
addedAnd of course, the campaign from the original Bleak Sword is still there. This new version contains everything in the original game, all DLC and updates, plus new modes, new features, and a revamped control scheme for PC players.
Bleak Sword DX changes
addedHi everyone! As I prepare the final touches to launch Bleak Sword DX in a week on June 8, I wanted to share some of the new campaign modes that will mix up your diorama pixel combat gameplay.
addedThe new DX Campaign is something I've wanted to add ever since I started planning for the PC version of the game. It includes many new levels and new enemy AI that will span 12 challenging chapters.
addedFor extra replayability, I've also added Randomizer mode which will mix bosses, levels, and gear from any part of the game for some chaotic runs.
addedAnd of course, the campaign from the original Bleak Sword is still there. This new version contains everything in the original game, all DLC and updates, plus new modes, new features, and a revamped control scheme for PC players.
Hi everyone! As I prepare the final touches to launch Bleak Sword DX in a week on June 8, I wanted to share some of the new campaign modes that will mix up your diorama pixel combat gameplay.
The new DX Campaign is something I've wanted to add ever since I started planning for the PC version of the game. It includes many new levels and new enemy AI that will span 12 challenging chapters.
For extra replayability, I've also added Randomizer mode which will mix bosses, levels, and gear from any part of the game for some chaotic runs.
And of course, the campaign from the original Bleak Sword is still there. This new version contains everything in the original game, all DLC and updates, plus new modes, new features, and a revamped control scheme for PC players.
I can't wait to see everyone enjoy Bleak Sword the way it's meant to be played when it launches on June 8.