What changed
0 fixes3 additions3 changes0 removals
- Server
- UI and audio
- Gameplay
addedA new update has been released for BlastZone 2! (v.1.38.4.0) This update greatly improves motion fluidity by improving internal thread timing, and improved frame time consistency. This update also adds a new “MT Sound Cycle Rate” option that allows for selecting between several cycle rates for the sound system. Higher cycle rates reduce sound effect latency, but at a slight cost to CPU power. Full details are below:
changedConverted the "Sound Multithreading" advanced option to "MT Sound Cycle Rate" Allows for setting the sound system cycle rate to 60hz, 120hz, 240hz, or synced Higher sound cycle rates use more CPU power, but reduce sound latency The "synced" value is equivalent to "off" from previous versions
addedThe new "MT Sound Cycle Rate" option no longer requires a game restart to take effect
addedUpdated the external configuration program to utilize the new "MT Sound Cycle Rate" option and work with the update config file format
changedImproved frame time consistency when using frame caps, improving motion fluidity
changedImproved high frequency update timing precision, improving motion fluidity
BlastZone 2 changes
addedA new update has been released for BlastZone 2! (v.1.38.4.0) This update greatly improves motion fluidity by improving internal thread timing, and improved frame time consistency. This update also adds a new “MT Sound Cycle Rate” option that allows for selecting between several cycle rates for the sound system. Higher cycle rates reduce sound effect latency, but at a slight cost to CPU power. Full details are below:
changedConverted the "Sound Multithreading" advanced option to "MT Sound Cycle Rate" Allows for setting the sound system cycle rate to 60hz, 120hz, 240hz, or synced Higher sound cycle rates use more CPU power, but reduce sound latency The "synced" value is equivalent to "off" from previous versions
addedThe new "MT Sound Cycle Rate" option no longer requires a game restart to take effect
addedUpdated the external configuration program to utilize the new "MT Sound Cycle Rate" option and work with the update config file format
changedImproved frame time consistency when using frame caps, improving motion fluidity
A new update has been released for BlastZone 2! (v.1.38.4.0) This update greatly improves motion fluidity by improving internal thread timing, and improved frame time consistency. This update also adds a new “MT Sound Cycle Rate” option that allows for selecting between several cycle rates for the sound system. Higher cycle rates reduce sound effect latency, but at a slight cost to CPU power. Full details are below:
Converted the "Sound Multithreading" advanced option to "MT Sound Cycle Rate"
Allows for setting the sound system cycle rate to 60hz, 120hz, 240hz, or synced
Higher sound cycle rates use more CPU power, but reduce sound latency
The "synced" value is equivalent to "off" from previous versions
The new "MT Sound Cycle Rate" option no longer requires a game restart to take effect
Updated the external configuration program to utilize the new "MT Sound Cycle Rate" option and work with the update config file format
Improved frame time consistency when using frame caps, improving motion fluidity
Improved high frequency update timing precision, improving motion fluidity
As usual, to make sure you have the latest update, launch the game and check the lower left corner for “v1.38.4.0” or higher. Enjoy!