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Steam News3 July 20262d ago

v1.38.4.0 - Greatly improved motion fluidity, new sound system cycle rate option

A new update has been released for BlastZone 2! (v.1.38.4.0) This update greatly improves motion fluidity by improving internal thread timing, and improved frame time consistency.

Full notes

Full BlastZone 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Server
  • UI and audio
  • Gameplay
addedA new update has been released for BlastZone 2! (v.1.38.4.0) This update greatly improves motion fluidity by improving internal thread timing, and improved frame time consistency. This update also adds a new “MT Sound Cycle Rate” option that allows for selecting between several cycle rates for the sound system. Higher cycle rates reduce sound effect latency, but at a slight cost to CPU power. Full details are below:
changedConverted the "Sound Multithreading" advanced option to "MT Sound Cycle Rate" Allows for setting the sound system cycle rate to 60hz, 120hz, 240hz, or synced Higher sound cycle rates use more CPU power, but reduce sound latency The "synced" value is equivalent to "off" from previous versions
addedThe new "MT Sound Cycle Rate" option no longer requires a game restart to take effect
addedUpdated the external configuration program to utilize the new "MT Sound Cycle Rate" option and work with the update config file format
changedImproved frame time consistency when using frame caps, improving motion fluidity
changedImproved high frequency update timing precision, improving motion fluidity

BlastZone 2 changes

addedA new update has been released for BlastZone 2! (v.1.38.4.0) This update greatly improves motion fluidity by improving internal thread timing, and improved frame time consistency. This update also adds a new “MT Sound Cycle Rate” option that allows for selecting between several cycle rates for the sound system. Higher cycle rates reduce sound effect latency, but at a slight cost to CPU power. Full details are below:
changedConverted the "Sound Multithreading" advanced option to "MT Sound Cycle Rate" Allows for setting the sound system cycle rate to 60hz, 120hz, 240hz, or synced Higher sound cycle rates use more CPU power, but reduce sound latency The "synced" value is equivalent to "off" from previous versions
addedThe new "MT Sound Cycle Rate" option no longer requires a game restart to take effect
addedUpdated the external configuration program to utilize the new "MT Sound Cycle Rate" option and work with the update config file format
changedImproved frame time consistency when using frame caps, improving motion fluidity

A new update has been released for BlastZone 2! (v.1.38.4.0) This update greatly improves motion fluidity by improving internal thread timing, and improved frame time consistency. This update also adds a new “MT Sound Cycle Rate” option that allows for selecting between several cycle rates for the sound system. Higher cycle rates reduce sound effect latency, but at a slight cost to CPU power. Full details are below:

  • Converted the "Sound Multithreading" advanced option to "MT Sound Cycle Rate"

    • Allows for setting the sound system cycle rate to 60hz, 120hz, 240hz, or synced

    • Higher sound cycle rates use more CPU power, but reduce sound latency

    • The "synced" value is equivalent to "off" from previous versions

  • The new "MT Sound Cycle Rate" option no longer requires a game restart to take effect

  • Updated the external configuration program to utilize the new "MT Sound Cycle Rate" option and work with the update config file format

  • Improved frame time consistency when using frame caps, improving motion fluidity

  • Improved high frequency update timing precision, improving motion fluidity

As usual, to make sure you have the latest update, launch the game and check the lower left corner for “v1.38.4.0” or higher. Enjoy!

Source

Steam News / 3 July 2026

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