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- Blasteria
Optimization Changes
In endless mode, after wave 30, all emissive materials will change to default lit materials to help with optimization. Additionally, there are now limits to how many particle FX will spawn on screen at once to further h…
Announcement1 changeGameplay - Blasteria
Tweaked Wave Power Increase
There's a general attribute increase that gives the germs a small boost in speed, health, and duplication each wave. I've slightly lowered this so that the player choices in terms of how the germ mutates feel more meani…
Announcement1 changeBalance - Blasteria
Updated SFX / Fixed Bug on Wave 40
A kind reviewer let me know about a bug with SFX settings and a bug that occurs on wave 40. I took a look and believe I fixed both problems. The game should be able to continue on past wave 40 without crashing, and the…
Announcement1 changeFix

