Full notes
Full Blastboard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
Blastboard changes
Fixed an issue where the trajectory of the cue ball would often deviate from the guide line when the cue ball was reflected strongly against a wall.
Since the above problem has been resolved, the update frequency for physics operations has been lowered from 60 fps to 50 fps. Performance improvements can be expected in almost environments.
The particles have been redesigned.
Additional particles and trails are now displayed only if the '3D quality' is better.
- Point Ball ruleFixed an issue where hitting a cue ball toward a object ball while the cue ball is in full contact with the object ball would not result in a judgment of contact with the object ball, and the cue ball would be re-placed.
The help tab is now automatically opened when the mouse cursor is placed on a special ball etc.
Source
Changelog.gg summarizes and formats this update. How we read updates.
