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Steam News24 December 20214y ago

Notification of Ver.2.2.4 update

Added a feature that the lobby owner forces to change the turn to the specific player in the Point Ball rule for online pvp. Please use this feature when the game has become unprogressive.

Full notes

Full Blastboard update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • Server
addedAdded a feature that the lobby owner forces to change the turn to the specific player in the Point Ball rule for online pvp. Please use this feature when the game has become unprogressive.
fixedFixed a issue where the game would become unprogressive if a player disconnected (including kicked) in the Minimal rule of online pvp.
changedThe timeout period before a player is considered disconnected in online pvp has been increased from 1s to 3s. This change may make it harder for players with unstable network environments to drop out.
changedSlightly alleviated the phenomenon where balls placement would vary greatly from client to client in online pvp when the game load is high.

Blastboard changes

addedAdded a feature that the lobby owner forces to change the turn to the specific player in the Point Ball rule for online pvp. Please use this feature when the game has become unprogressive.
fixedFixed a issue where the game would become unprogressive if a player disconnected (including kicked) in the Minimal rule of online pvp.
changedThe timeout period before a player is considered disconnected in online pvp has been increased from 1s to 3s. This change may make it harder for players with unstable network environments to drop out.
changedSlightly alleviated the phenomenon where balls placement would vary greatly from client to client in online pvp when the game load is high.
  • Added a feature that the lobby owner forces to change the turn to the specific player in the Point Ball rule for online pvp. Please use this feature when the game has become unprogressive.

  • Fixed a issue where the game would become unprogressive if a player disconnected (including kicked) in the Minimal rule of online pvp.

  • The timeout period before a player is considered disconnected in online pvp has been increased from 1s to 3s. This change may make it harder for players with unstable network environments to drop out.

  • Slightly alleviated the phenomenon where balls placement would vary greatly from client to client in online pvp when the game load is high.

Source

Steam News / 24 December 2021

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