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- Blast Processed
Early Access Build 1.04
Fixed Dynamic FOV and Strafe Lean toggles not loading from the settings file on startup. Replays may load a little bit faster now. I'm also aware of a bug with borderless fullscreen that causes the window to be misalign…
Announcement1 changeFix - Blast Processed
Early Access Build 1.03
Fixed the final map being visible when it hasn't been unlocked yet in certain cases. Fixed a typo in the options menu.
Announcement2 changesFixMaps - Blast Processed
Early Access Build 1.02
Disabled the ability to bind mouse wheel to actions. This didn't work properly and was just causing confusion. Using a reset bind before reaching a checkpoint will now reset the timer and start recording a new replay. U…
Announcement3 changesGameplayMaps - Blast Processed
Minor Map Tweaks
This update has some balance changes to maps, particularly the surf tutorial in Metropolis which was unreasonably difficult for several people. Unfortunately, the updates I've made to Paradise, Metropolis, and Palace me…
Announcement2 changesMaps - Blast Processed
Colorblind Fix
The colorblind filter option wasn't working correctly on release, but that is now fixed.
Announcement1 changeFix - Blast Processed
Blast Processed is Out Now!
Blast Processed is finally here, available now to play for free! Thanks for everyone who's supported the game's development through my devlog series, as your feedback and encouragement have been so helpful in getting th…
Announcement


