In this update3
Full notes
Full Blasphemous 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Fixes
- UI and audio
- Gameplay
- Store
Blasphemous 2 changes
Sinners!
Your patience is a virtue and will be rewarded! The first update for the Mea Culpa expansion has arrived!
Thank you for all of your feedback since the expansion's release. Player feedback, both positive and critical, has been extremely useful and has made this update possible. We hope that you'll keep sharing your thoughts with us.
Please report any additional bugs or issues to Support Team here: Team17 Support
This first update focuses on fixing a number of bugs that were present on release. This update is releasing on Steam first, with other platforms to follow soon.
Rest assured that a design patch is also on the way soon, which will address balancing, True Torment and include more fixes! We'll share more information about the design patch as soon as we can!
Here's what's included in this update:
Bug Fixes
Fixed an issue where Gold Lumps would disappear from your inventory after dying, and subsequently block the final reward and an achievement from unlocking
Fixed an issue where the player's Cherub count would not match what was collected
Fixed an issue where Ruego Al Alba's Blood Pact gauge would decrease too quickly
Fixed an issue where the jump button being re-binded would cause a visual issue on screen
Fixed an issue where cutscenes would not play correctly for certain players
Fixed issues with Asterión's animations sometimes freezing
Fixed an issue where the player could soft lock in a certain room in the Elevated Temples
Fixed an issue where the Screaming Widow's mark would stay on the player despite being killed, which could cause subsequent issues
Fixed an issue where dying after a challenge in the Grilles and Ruin would make the reward impossible to collect
Fixed an issue with Asterión's name sometimes showing as a different name
Fixed an issue where the player's animation could freeze using the Holy Wrath ability
Fixed an issue where certain cutscenes wouldn't stop if the game was minimised
Fixed an issue where Incarnate Remorse would not work correctly
Fixed an issue where the camera would freeze in rare circumstances after a battle arena
Fixed an issue where the player could still be hit after a successful dodge on Eviterno, First of the Penitents
Fixed respawn issues in several rooms after landing on spikes
Fixed an issue where using Mirabras of the Return to Port in certain circumstances would soft lock the player
Fixed an issue with the Chandelier Traps sometimes causing issues for the player
Adjustments
Adjusted the hit boxes of Asterión to better match what would be expected from his animations
Added a Gold Lump display counter when handing them in for better understanding of how many are remaining
https://store.steampowered.com/app/2879370/Blasphemous_2__Mea_Culpa/
Source
Changelog.gg summarizes and formats this update. How we read updates.
