What changed
0 fixes1 addition1 change0 removals
changedContinued refinement to the mouse steering system for those without joysticks. The combat in BSR is geared toward HOTAS control, but the game has a mouse steering system as well that I haven't been completely happy with. This update scraps the more math-based sensitivity ramp that the previous system had and now uses a curve-based approach. The increase and decrease in sensitivity when dragging the mouse gizmo is now much smoother and less dramatic. I'm not a mouse using space simmer, but for those who are, I hope this feels better. REMEMBER: The lower difficulty levels (Level1 and Level2) will lower the AI maneuverability and armor rating that will help when using mouse control.
addedAdded a new option in the graphics list, at player request, to toggle the ambient space dust if desired.
Blackstar Ranger changes
changedContinued refinement to the mouse steering system for those without joysticks. The combat in BSR is geared toward HOTAS control, but the game has a mouse steering system as well that I haven't been completely happy with. This update scraps the more math-based sensitivity ramp that the previous system had and now uses a curve-based approach. The increase and decrease in sensitivity when dragging the mouse gizmo is now much smoother and less dramatic. I'm not a mouse using space simmer, but for those who are, I hope this feels better. REMEMBER: The lower difficulty levels (Level1 and Level2) will lower the AI maneuverability and armor rating that will help when using mouse control.
addedAdded a new option in the graphics list, at player request, to toggle the ambient space dust if desired.
This is a small QOL update:
Continued refinement to the mouse steering system for those without joysticks. The combat in BSR is geared toward HOTAS control, but the game has a mouse steering system as well that I haven't been completely happy with. This update scraps the more math-based sensitivity ramp that the previous system had and now uses a curve-based approach. The increase and decrease in sensitivity when dragging the mouse gizmo is now much smoother and less dramatic. I'm not a mouse using space simmer, but for those who are, I hope this feels better. REMEMBER: The lower difficulty levels (Level1 and Level2) will lower the AI maneuverability and armor rating that will help when using mouse control.
Added a new option in the graphics list, at player request, to toggle the ambient space dust if desired.