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Steam News16 November 20187y ago

Update 0.70 installed:

In the presence of a shield in the hands, the button (Q) to put a block Weapons are applied and shields protect better depending on the metal. The dependence of the price on the strength of the created objects.

Full notes

Full Blacksmith: Dark Times update

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What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedIn the presence of a shield in the hands, the button (Q) to put a block Weapons are applied and shields protect better depending on the metal. The dependence of the price on the strength of the created objects. Added opponents spiders outside the castle walls. You can get poison from them. Now your travels can end badly. Changing the combat system, now the NPC can interact with each other. Fix bug with the disappearance of the subject of the hand after loading. Bug fix with shields absorbing damage increased to infinity. Fixed the lack of volume control for some sounds. Your suggestions for what to add to the game, or to learn about future updates can be in the community.

Blacksmith: Dark Times changes

fixedIn the presence of a shield in the hands, the button (Q) to put a block Weapons are applied and shields protect better depending on the metal. The dependence of the price on the strength of the created objects. Added opponents spiders outside the castle walls. You can get poison from them. Now your travels can end badly. Changing the combat system, now the NPC can interact with each other. Fix bug with the disappearance of the subject of the hand after loading. Bug fix with shields absorbing damage increased to infinity. Fixed the lack of volume control for some sounds. Your suggestions for what to add to the game, or to learn about future updates can be in the community.

In the presence of a shield in the hands, the button (Q) to put a block Weapons are applied and shields protect better depending on the metal. The dependence of the price on the strength of the created objects. Added opponents spiders outside the castle walls. You can get poison from them. Now your travels can end badly. Changing the combat system, now the NPC can interact with each other. Fix bug with the disappearance of the subject of the hand after loading. Bug fix with shields absorbing damage increased to infinity. Fixed the lack of volume control for some sounds. Your suggestions for what to add to the game, or to learn about future updates can be in the community.

Source

Steam News / 16 November 2018

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