What changed
0 fixes1 addition0 changes0 removals
addedAdded a large cave for one visit which you need to pay for its rent in the bank. The location of the cave at the exit of the castle on the right. To get ore, you need to break through the walls with a pickaxe that will open new passages in the cave. Adding a new ore deposit. Adding rocks. New models and textures for caves. Adding keys to them pad for the ability to assign buttons to them. Corrections: Critical bugs that took up most of the time of this update. Disappearance of the manometer at the water reserve, after loading. After bringing the order, the resident freezes. 4 protection against this bug has been added. Incorrect sales of items in the store. Buckets that were missing Selling items not purchased to the merchant. Saving ore in caves. Correction of ore mining and sound from deposits. And about 7 more bugs You can find out about updates in the community, also offer something of your own or report a bug.
Blacksmith: Dark Times changes
addedAdded a large cave for one visit which you need to pay for its rent in the bank. The location of the cave at the exit of the castle on the right. To get ore, you need to break through the walls with a pickaxe that will open new passages in the cave. Adding a new ore deposit. Adding rocks. New models and textures for caves. Adding keys to them pad for the ability to assign buttons to them. Corrections: Critical bugs that took up most of the time of this update. Disappearance of the manometer at the water reserve, after loading. After bringing the order, the resident freezes. 4 protection against this bug has been added. Incorrect sales of items in the store. Buckets that were missing Selling items not purchased to the merchant. Saving ore in caves. Correction of ore mining and sound from deposits. And about 7 more bugs You can find out about updates in the community, also offer something of your own or report a bug.
Added a large cave for one visit which you need to pay for its rent in the bank. The location of the cave at the exit of the castle on the right. To get ore, you need to break through the walls with a pickaxe that will open new passages in the cave. Adding a new ore deposit. Adding rocks. New models and textures for caves. Adding keys to them pad for the ability to assign buttons to them. Corrections: Critical bugs that took up most of the time of this update. Disappearance of the manometer at the water reserve, after loading. After bringing the order, the resident freezes. 4 protection against this bug has been added. Incorrect sales of items in the store. Buckets that were missing Selling items not purchased to the merchant. Saving ore in caves. Correction of ore mining and sound from deposits. And about 7 more bugs You can find out about updates in the community, also offer something of your own or report a bug.