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Steam News7 April 20262mo ago

Blackshift 2.5.5 Released

Bug Fixes: Fixed an editor bug where, if you placed an enemy gate, then placed some enemies, then deleted the enemies, the gate would open and would never close again.

Full notes

Full Blackshift update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions1 change1 removal
  • Fixes
  • Gameplay
  • Performance
fixedFixed an editor bug where, if you placed an enemy gate, then placed some enemies, then deleted the enemies, the gate would open and would never close again.
fixedFixed a bug where, if the last diamond in the level disappeared by being overwritten by a copier, the diamond gates would show zero but not open.
fixedFixed a design bug in level 6/4 that let you skip a puzzle.
changedReduced the prominence of dark spots in the soil texture that could look like holes even though it's just normal ground you can drive over.
addedAdded an option to turn on Triple Buffering.
addedAdded an option to use multi-threaded rendering.

Bug Fixes:

  • Fixed an editor bug where, if you placed an enemy gate, then placed some enemies, then deleted the enemies, the gate would open and would never close again.

  • Fixed a bug where, if the last diamond in the level disappeared by being overwritten by a copier, the diamond gates would show zero but not open.

  • Fixed a design bug in level 6/4 that let you skip a puzzle.

Graphical Changes:

  • Reduced the prominence of dark spots in the soil texture that could look like holes even though it's just normal ground you can drive over.

  • Added an option to turn on Triple Buffering.

  • Added an option to use multi-threaded rendering.

New Editor Stuff:

  • Added the item from one of the very secret levels that turns

    you

    into

    a bullet

    . It's unlocked if you've beaten that level.

  • If you've beaten the other very secret level, this now unlocks another item in the editor. It's not something that appears in the level, or in the game at all, it's just something I thought might be fun.

Mac-Specific Changes:

  • Removed OpenGL support.

  • Blackshift now declares itself a game, so MacOS will run it in Game Mode.

Source

Steam News / 7 April 2026

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