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Full Blacklist Brigade update
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Repeated intro
Hey, it's finally time for a new MAJOR update. It contains a new mission, an AI team loadout selector, a shipment of new weapons, and a couple of other cool new features.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Blacklist Brigade changes
1.1.0 Patch Notes
New content:
Added a new mission, Bridge Renovation. It's a pretty decent sized mission where players' job is to waste loads of enemies and plant explosives on the bridge pillars.
New features:
It's now possible to select weapon loadouts for AI teammates. They have all the same weapon slots than players have, and can be equipped with any weapon the player owns except grenade/rocket launchers. They do not benefit from weapon quality level upgrades. You can also choose preferred characters for them. Team Command Screen (V key) has buttons to switch between weapons during missions.
Added camera zoom out slider to Options Menu 1x-1.5x (saved). Also possible to use PgUp/PgDown to adjust the camera distance during gameplay (not saved). May be useful feature for those with huge screens, or if you don't like to be shot by enemies lurking near screen edges.
Added ability to see inside a building from the outside by standing near a window and looking towards it. Be careful, enemies can shoot you through the glass when you peek inside.
Weapons:
Added a bunch of new weapons:
AUG assault rifle
PKM light machine gun
MP7 submachine gun
MP5K submachine gun
G17 pistol
AI team:
AI teammates automatically switches between weapon slots based on ammo situation. They prefer to use the primary weapon or the weapon that player has manually switched to.
AI teammates have unlimited ammo only for pistols.
AI teammates collect ammo automatically from weapon pickups and ammo boxes.
AI teammates are now slightly better at sniping from high positions.
Added a couple seconds delay before AI teammates stops aiming down sights after shooting.
Weapon loadout size/weight modifies teammates dodge and movement speed.
Fixed a bug that caused AI teammates to get stuck behind a door if it was on the route to a stairs they were move ordered to climb.
Animations:
Modified weapon animations so that left hand is correctly rotated and positioned for the new weapons with vertical foregrips (AUG, MP5K, MP7).
Fixed AI teammates' aim pitch for aiming down sights while crouching.
Misc fixes and improvements:
Razor's Ammo Scavenger ability is now disabled when the player is down.
Fixed a bug that sometimes caused Mission End Screen money/exp counter sounds keep playing without stopping if the player went to InGame Menu or Options Menu while on End Screen.
Some additional minor fixes and improvements.
Source
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