In this update5
Full notes
Full Blacklist Brigade update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, a new version is out and it contains a new mission. This update also adds easy to use throwing knives. Please let me know if you find any bugs, or just leave a comment how do you like the new mission. Since I'm working on this alone, it can take painfully long time to spot some bugs even they would be severe.
What changed
- Gameplay
- Balance
- Fixes
- Performance
- Maps
Blacklist Brigade changes
0.7.5 Patch Notes
New content:
Added a new mission, Heavy Load
New features:
Added throwing knives. Press the melee key (default F) when targeting an enemy that is out of melee range to throw a knife. Damage is increased by Close Combat skill (former Melee Combat), and attacking unaware enemies deals double damage. Used knives can be picked again.
Fixes and improvements:
Fixed a bug that caused enemies unable to shoot at crouching players as they should
The aiming cursor can't be moved beyond the screen edges anymore
Enemies that are spawned but distance is far should now have less impact on performance
Improved auto turrets accuracy against moving targets
Fixed a bug that allowed planting laser trip mines on another characters (stayed floating in the air after the character moves)
Jinx has now PDA in her hands while hacking
Jinx's Hacking ability can now be used to hack certain control panels that require a key card otherwise
The enemy attack range is now increased when they are targeting at players who are sniping from higher elevation
AI teammates attack range is increased in specific situations to make sure they are always able to shoot back
Added point of interest markers for all mission interactables (visible on the map after found by the player or team)
The area of the active mission objective is now shown on the map
Fixed a bug that allowed AI characters to shoot through floors sometimes
Players are now not able to take another copy of a key card they already have (multiplayer only)
It's now possible to throw grenades to higher locations while on outdoors
Using a First Aid Kit to heal a friendly doesn't fail anymore if the target makes a small move but stays within 2.5m range
The flash effect from exploding fire extinguishers is now less flashy than flashbangs' effect
Fixed a weird bug that caused a client player to be unable to move after exits a ladder if a dead host player is spectating
Fixed a bug that caused enemies fly around too much and not fall down directly if died on a ladder
If a player dies and he has a rescued civilian follower, the civilian can now be rescued by another player
Enemies that are shooting shares their current target for a bit longer distance on higher difficulty levels (blocked by building walls)
Skill adjustments:
Melee Combat skill is renamed to Close Combat and it also affects Throwing Knives. The maximum damage bonus is now +100% instead of +50%
Source
Changelog.gg summarizes and formats this update. How we read updates.
