Update log
Full Black One Blood Brothers update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Addition: Pop-up message during shader compilation (especially during the game’s first load)
- Improvement: NVGs are now hidden when the operator uses a ballistic shield to prevent a visual glitch
- Fix: Interaction issue when trying to exit the inventory menu on a dead body
- Fix: Ballistic shield positioning error when switching weapons
- Fix: Inside of a scope could become completely opaque after picking up a weapon from another character
- Fix: Taking a weapon from another inventory might not work correctly
- Fix: Taking a gear from another inventory might not work correctly
- Fix: Picking up grenades from another inventory wasn’t working correctly
Source
