Update log
Full Black One Blood Brothers update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Workshop
Dear Operators,
With the release of the new Major Update and the migration of Black One Blood Brothers to Unreal Engine 5, new possibilities are now open for creating your custom content.
Brand-new maps, missions, patches, full campaigns, custom squads… There is only one limit: your creativity.
It’s also the perfect time to highlight those who keep the game alive beyond the battlefield: the creators.
Hours spent building, designing, testing, refining, and sharing to enrich the experience for the entire community.
The true heroes of the game are you.
For this first Community Spotlight, we would like to recognize the work of Talocan.
In addition to participating in the UE5 playtests, he prepared no fewer than 65 Squad Packs on the Steam Workshop to support the release of the upgrade.
From iconic units to more confidential forces, this represents dozens of hours of work dedicated to the community.
Respect, and a huge shout out to him for this commitment.
Check his pack here!
[dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3661104419"]
We will be keeping a close eye on upcoming Workshop creations.
If you have a favorite, or if you would like to see your own work featured, share it with us on the Workshop and on social media.
Stay sharp! Helios, out.
Source
