Update log
Full Black Hole Fishing update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Fixes
Changelog: Fixed fish freezing in expeditions after timer expires Added extra safeguards when loading a save. Auto-saving is more reliable and slightly less frequent. If a save fails, all saves and auto-saves will be copied to a new folder before attempting to load or recover. Hatcheries were only auto-advancing when selected. Now, all hatcheries promote all fish when ready Also increased the hatchery trait limit back up to 8. Allowing more traits to stack was a bug, but a happy accident (when not causing larger problems) Ensured that all achievements can fire, check and re-try if something is wrong. Misc small changes.
Note: The first hotfix yesterday was meant to address the biggest issues I was seeing, but it ended up introducing a lot of bugs. Unfortunately, some player's saves were lost. If you were affected, please reply here (or ping me on Discord), and I can help you re-create the save to the best of my abilities. If you already commented in a discussion or left a review, I'll reach out today.
With that said, we now have additional safeguards around loading saves. If a save fails, you will see a message, and all saves will be copied to a backup folder before continuing. If this happens, please consider sending me your save file. I haven't been able to corrupt a save yet myself, so I could use help identifying the issue there.
Other than that, the fixes in the hatchery should improve the late game a good deal. I was always intending for automation chains to be a big part of this section, but auto-advance requiring supervision made the system more painful than fun. This was a bug, and is fixed.
Source
