Full notes
Full Bitter Harvest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Fixes
- Maps
- UI and audio
- Store
- Gameplay
Bitter Harvest changes
The Bitter Harvest demo launches Friday, February 6th.
A huge thank you to the 200+ players who took part in the playtest and shared feedback. Your reports and playtime directly shaped this demo release.
Based on the playtest, the following updates have been made:
Improved controller support, including mini-games and player-defined key bindings
Fixed furniture colliders so the player can no longer walk over certain items
Removed direction checks on map transfers to make transitions easier
Reduced the volume of buy and sell sound effects
Fixed shop window bugs that could cause freezes
Ensured map transfers correctly sync NPCs to their assigned positions
Corrected typos in NPC dialogue
Removed duplicate items
The upcoming demo reflects these fixes and additional polish informed by the playtest. The demo will be publicly available on Steam starting Friday.
Source
Changelog.gg summarizes and formats this update. How we read updates.
