Full notes
Full Bitter Harvest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Bitter Harvest changes
Hi everyone,
Today, Bitter Harvest passed 1,000 copies sold.
As a solo developer, that's a milestone I honestly wasn't sure I'd ever reach, and I wanted to take a moment to sincerely thank everyone who has supported the game over the past month.
Whether you bought the game, left a review, reported a bug, shared it with a friend, simply told someone about it, or even just commented somewhere, you've helped Bitter Harvest reach far more people than I ever could have on my own.
Launch wasn't perfect, but your feedback has been invaluable. Since release I've already shipped four major updates, adding new gameplay systems, expanding the farming experience, introducing animal raising, improving NPC interactions, reducing repetition, and making countless quality-of-life improvements.
And there is a lot more coming!
Thank you for believing in Bitter Harvest and for helping shape what it is becoming.
If you've been enjoying the game but haven't had a chance to leave a Steam review yet, I'd really appreciate it. Every review helps more players discover Bitter Harvest and helps me continue supporting the game with future updates.
Thank you again, and here's to the next 1,000.
Source
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