Full notes
Full Bits and Boards - Game Store Simulator update
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What changed
- Store
- Gameplay
- UI and audio
- Balance
- Fixes
Features
Store Rating Overhaul
The store rating is now managed by an overall rating and three sub-ratings. The overall rating is the average of the three sub-ratings.
The sub-ratings each control a specific category:
Variety. Based on the store's item variety.
Efficiency. Based on the store's staff efficiency.
Decoration. Based on the store's decoration/cleanliness.
In addition, you can now right-click on a customer to view what they are doing and their thoughts on the store. Finally, all review conditions have been re-balanced, but may need further tuning.
Walls and Floor Customization
You can now access new customization options from your store app in the phone.
The new customization options include:
10 wall colors.
3 floor textures.
This feature is experimental and subject to change. More customization options will be added in future updates.
Italian Localization Update
100% of the game has been translated to Italian.
Notable Improvements
Changed percentage buttons in price setting to 15% and 30%.
Cashier workers now only leave when the queue is empty.
Added an indicator to the cashier interface that shows the remaining queue.
Added a notification counter to the build mode button that shows the amount of furniture in your inventory.
Added a small animation to category buttons in the phone to better show the selected category.
Collision system overhaul. Collisions are now a lot more accurate when placing or moving furniture.
Added a small pop animation to furniture when placed.
Customers will now not consider shelves in the warehouse area of the store.
The amount of money a customer pays for play tables is now correctly deducted from their money to spend.
Notable Bug Fixes
Fixed the tutorial localization not updating at runtime.
Fixed the furniture inventory not resizing to scroll horizontally when a lot of furniture is displayed.
Fixed various text objects no resizing correctly.
Fixed an issue that prevented rmb mouse input after going back to menu.
Fixed a few issues that caused customers to get stuck in checkout queues.
Fixed an issue that caused boxes to get stuck when the player and worker deposited at the same time.
Fixed arcades not counting as decorations.
Fixed some issues that prevented the decoration counter from updating correctly.
Fixed ceilings not being properly activated/deactivated when loading a save file.
Fixed trash piles not being deleted when switching to another save file.
Source
Changelog.gg summarizes and formats this update. How we read updates.
