Full notes
Full BiteVille update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- Store
BiteVille changes
We tried to fit as much as possible in this update. From playing with friends in other regions to a overhaul to the science system, here is a list of everything changed in the update:
We noticed that some people were not able to play with friends so we added region changes
Zombies will target revived survivors again
Shop owners wont get displaced
Several legendary tier weapon buffs
Survivor animation glitches patched
Tutorial fixes
All science houses are selectable
Zombie screams bug fixes
Revive bug fix
Spectate bug fix
Grenade bug fix
Other small bugs fixes
Then there is a major overhaul to science and achievements
We noticed it is a little to hard to get to a high science level now so we have lowered all the things on the science tree. Everything is now easier to get which makes it more viable to use survivors as scientists.
We also noticed that some achievements were taking too long, so we have tweaked those achievements. Skins and hats will be easier to get. Because of this it could be possible that you have some new hats or skins in the locker!
We hope you all enjoy this update!
Jonahsav
Source
Changelog.gg summarizes and formats this update. How we read updates.
