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Steam News22 December 20205y ago

New map and tutorial

Hey everyone! The long awaited update is finally here! The update consists of a tutorial, new map and performance upgrades.

Full notes

Full BiteVille update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

1 fix4 additions5 changes1 removal
  • Maps
  • Gameplay
  • UI and audio
  • Performance
  • Store
  • Fixes
addedThe update consists of a tutorial, new map and performance upgrades.
addedPatchnotes:A full new tutorial A lot of people didn't understand some main features of the game so we decided to make a tutorial explaining all the basics.
addedPatchnotes:Outpost, a new smaller map Outpost is a small map based behind the nuclear power plant.
changedPatchnotes:Escape button works in the main menu
changedPatchnotes:Map selection options
changedPatchnotes:Performance upgrades for all maps

The long awaited update is finally here!

The update consists of a tutorial, new map and performance upgrades.

Patchnotes:

  • A full new tutorial

    A lot of people didn't understand some main features of the game so we decided to make a tutorial explaining all the basics.

  • Outpost, a new smaller map

    Outpost is a small map based behind the nuclear power plant.

  • Escape button works in the main menu

  • Map selection options

  • A pop-up for everyone who launches the game for the first time that advises to play the tutorial

  • Performance upgrades for all maps

  • Medium render distance has a way smaller render distance to boost performance (we highly recommend medium render distance)

  • Intro cutscene animation fix

  • Radio store now is always open able and opens city management

  • Hat menu fixed

  • Removed turbo run on last 5% of the zombies on outpost

  • Various bug fixes

  • You can't get double hit by a single zombie anymore

We hope you have a lot of fun with the new map!

Cheers,

Jonahsav

Source

Steam News / 22 December 2020

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