Repeated intro
Hello BitBattle players! With this update we are leaving Early Access.
What changed
1 fix2 additions1 change1 removal
addedNew: - Kill indicator (top right) - All maps reworked (we think this style fits better to the game) - Destruction particles for the players - Hit feedback (visual) - A few skins - A few effects - Spawn sound - Respawn sound
changedA few words about the maps: We changed the style to a specific one. We think it fits better to the game. At the moment there are 4 maps for 2-4 players and 2 big maps for up to 8 players.
addedWe are listening to your feedback and will add more maps when we get the chance.
removedTechnical: We have reworked some basic network functions. It should no longer happen that players do not start at the same time.
fixedBugs: - Fixed the bug that after respawning the players blinked at the old position.
BitBattle changes
addedNew: - Kill indicator (top right) - All maps reworked (we think this style fits better to the game) - Destruction particles for the players - Hit feedback (visual) - A few skins - A few effects - Spawn sound - Respawn sound
changedA few words about the maps: We changed the style to a specific one. We think it fits better to the game. At the moment there are 4 maps for 2-4 players and 2 big maps for up to 8 players.
addedWe are listening to your feedback and will add more maps when we get the chance.
removedTechnical: We have reworked some basic network functions. It should no longer happen that players do not start at the same time.
fixedBugs: - Fixed the bug that after respawning the players blinked at the old position.
A lot of time has passed and we would like to thank you for all the feedback we have received over time. THANK YOU!
The update includes the following:
New: - Kill indicator (top right) - All maps reworked (we think this style fits better to the game) - Destruction particles for the players - Hit feedback (visual) - A few skins - A few effects - Spawn sound - Respawn sound
A few words about the maps: We changed the style to a specific one. We think it fits better to the game. At the moment there are 4 maps for 2-4 players and 2 big maps for up to 8 players.
We are listening to your feedback and will add more maps when we get the chance.
Technical: We have reworked some basic network functions. It should no longer happen that players do not start at the same time.
Bugs: - Fixed the bug that after respawning the players blinked at the old position.