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Steam News7 September 20214y ago

[Patch Preview #1] Local CO-OP and Double Jump!

Hello community! It's been a while since the last update. Therefore we would like to show you what you can look forward to. In the past few days we have fundamentally changed our local CO-OP mode.

In this update1

Full notes

Full BitBattle update

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Repeated intro

Hello community!

What changed

0 fixes0 additions4 changes0 removals
  • Gameplay
  • Server
changedIn the past few days we have fundamentally changed our local CO-OP mode. In order to use the full potential of BitBattle we have changed the following things.
changedNEWWe also changed the old static character to a more polished one.
changedNEWThe game mode has been changed from rounds to a free for all system. Just like in multiplayer.
changedNEWDue to the double jump, we have to make sure that the levels are designed in such a way that they fit the gameplay.

BitBattle changes

changedIn the past few days we have fundamentally changed our local CO-OP mode. In order to use the full potential of BitBattle we have changed the following things.
changedWe also changed the old static character to a more polished one.
changedThe game mode has been changed from rounds to a free for all system. Just like in multiplayer.
changedDue to the double jump, we have to make sure that the levels are designed in such a way that they fit the gameplay.

It's been a while since the last update. Therefore we would like to show you what you can look forward to.

In the past few days we have fundamentally changed our local CO-OP mode. In order to use the full potential of BitBattle we have changed the following things.

NEW

You'll play now up to 4 players! Just press [Space] or "A" (Xbox Controller) to join.

We also changed the old static character to a more polished one.

The game mode has been changed from rounds to a free for all system. Just like in multiplayer.

And yes! there is finally the double jump!

The core functions are ready, but we still need some time to make sure that everything works smoothly.

Due to the double jump, we have to make sure that the levels are designed in such a way that they fit the gameplay.

Stay healthy, we'll be back soon!

Cheers

Source

Steam News / 7 September 2021

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