Update history
Latest Birthright updates
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- Birthright
v0.25 - Promote Family Members & Mesh Merging
Promote Family You can now Promote family members (Family Panel), for a fee to Notarie, making the family member a full Lord operating on their own under your House. Basic Commands can be given from afar using 1 Raven:…
Patch notes43 changesFixPerformance - Birthright
v0.24.3 - Combat & Bug Fixes
Added Target Attack Directions in UI Changed Combat Camera positioning Character Panel can now be opened on top of Settlement/Story Dialogues Food Item Description has been updated to not state ingredients as actual Coo…
Store12 changesFixUI/audio - Birthright
v0.24.1 - Siege Checkpoints, Combat balancing and bug fixes
Combat Changes The previous way of handling Armor and Armor Penetration along with the balancing made it more step-wise meaning it often came down to Equipment vs Equipment. Some items would feel like you grew a lot in…
Patch notes20 changesFixBalance - Birthright
v0.24 - Spouses, Combat and UE upgrade
Not compatible with old save game versions This version upgrades to UE5.1.1 and take several steps towards the end game Kings & Queens. Spouses & Families The Family system has been updated both technically to handle ma…
Patch notes8 changesUI/audioGameplay - Birthright
v0.23 - UE5 transition cleanup, Combat changes and Titles
This Patch has tons of fixes and balancing after the UE5 upgrade. Combat been changed using UE's own Ability system for better result in Multiplayer, tweaked animation speeds and re balanced all weapons/armor and HP cal…
Patch notes8 changesBalanceGameplay - Birthright
v0.22 - UE5 Upgrade and Optimizations
Finally the project is converted to Unreal Engine 5. This has been a monumental task and we are super happy it's done and over with :) Moving forward we can now focus on new features and content with shiny new tools. Mo…
Patch notes8 changesFixWorkshop - Birthright
v0.21.1 - New Sickness and Prosperity
Settlement Sickness and Prosperity Now it has much better simulation with natural Population Sickness. Morning Events tagged with Sickness will also create an outbreak. The total Extensions Prosperity bonus in a Settlem…
Patch notes22 changesFixBalance - Birthright
v0.21 - Units, Formations and Modular Characters
Had to push the planned Kings & Queens patch and instead did some Battle/Combat rework, new Units, new Formation system, completely modular Characters, and the new Horse model that also support advanced things such as P…
Patch notes14 changesFixGameplay - Birthright
v0.20 - World Extensions and new Production & Trading Algorithm
Summary This is another massive update following Dedicated server support. But moving forward we now have a very performant and good Production and Settlement system, which will enable more advanced logic and querying o…
Patch notes21 changesServerMaps - Birthright
v0.19.7
Several major performance fixes on World Map and AI. This should remove a lot of spiky CPU. Special thanks to Amarum for sending Save Games to analyze in these fixes :) Added new World HUD logs Filter for type of messag…
Store6 changesFixMaps



