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Steam News3 April 20263mo ago

Patch Note 1.0.2

Fixes Fixed a bug where the mutant could detect the player from too great a distance. Fixed an issue where the mutant's scream sound played twice when the player was at a short distance.

Full notes

Full BIO Fault update

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What changed

5 fixes4 additions3 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Performance
fixedFixesFixed a bug where the mutant could detect the player from too great a distance.
fixedFixesFixed an issue where the mutant's scream sound played twice when the player was at a short distance.
fixedFixesFixed some of the mutant's animation transitions.
fixedFixesFixed a bug where dialogue in cutscenes was automatically skipped after restarting a level.
fixedFixesOther minor fixes.
addedChangesAdded a flickering effect for sinks and other objects.

Fixes

  • Fixed a bug where the mutant could detect the player from too great a distance.

  • Fixed an issue where the mutant's scream sound played twice when the player was at a short distance.

  • Fixed some of the mutant's animation transitions.

  • Fixed a bug where dialogue in cutscenes was automatically skipped after restarting a level.

  • Other minor fixes.

Changes

  • Added a flickering effect for sinks and other objects.

  • Added a tutorial step explaining how players can create noise.

  • Added a new waypoint to the mutant's patrol route.

  • Added a new player shelter to the storage room.

  • Moved the player shelter from the ventilation room to the hallway.

  • Increased the minimum distance between the mutant and the player during a chase to allow for sprinting.

  • Changed the mechanics of how the mutant detects the player after recovering from being stunned.

Thank you for your attention, and enjoy the game!

Source

Steam News / 3 April 2026

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