HomeGamesUpdatesPricingMethodology
Steam News2 August 202617d ago

Smarter Cosmetics & Environment Particles

Sup? I've released a new update with several quality-of-life improvements, visual polish, and changes to Assist Mode to make the game feel even better to play.

In this update5

Full notes

Full Binary Golf update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions4 changes0 removals
  • Gameplay
  • Store
  • Maps
  • UI and audio
addedI've released a new update with several quality-of-life improvements, visual polish, and changes to Assist Mode to make the game feel even better to play.
added🏆🏆 Trophy Equip 🏆🏆When you get achievements and unlock a new cosmetic, the game lets you try out this new cosmetic and automatically equips it for you.
added🏆🏆 Trophy Equip 🏆🏆After you finish the current hole, the game will ask whether you want to keep wearing the new item or revert back to your old cosmetics.
changedI removed some of the assist mode options:Move Ball (you could move the ball anywhere on the map)
addedI removed some of the assist mode options:However, I added a Skip Episode, but you don't get achievements for this specific episode; you can still get achievements if you actually finish the episode .
added🍃🍃 Environment Particles 🍃🍃The reason for it is that when I was working on Episode 4, I wanted to introduce a wind mechanic , but there was no way to visualize it, so I added floating particles for ALL episodes because you can put wind mechanics in Editor Mode and use episodes other than 4

Binary Golf changes

addedI've released a new update with several quality-of-life improvements, visual polish, and changes to Assist Mode to make the game feel even better to play.
addedWhen you get achievements and unlock a new cosmetic, the game lets you try out this new cosmetic and automatically equips it for you.
addedAfter you finish the current hole, the game will ask whether you want to keep wearing the new item or revert back to your old cosmetics.
changedMove Ball (you could move the ball anywhere on the map)
addedHowever, I added a Skip Episode, but you don't get achievements for this specific episode; you can still get achievements if you actually finish the episode .

Sup?

I've released a new update with several quality-of-life improvements, visual polish, and changes to Assist Mode to make the game feel even better to play.

🏆🏆 Trophy Equip 🏆🏆

When you get achievements and unlock a new cosmetic, the game lets you try out this new cosmetic and automatically equips it for you.

After you finish the current hole, the game will ask whether you want to keep wearing the new item or revert back to your old cosmetics.

Now you don't have to go back to Character Select!!

♿♿ Assist Mode Cleanup ♿♿

I removed some of the assist mode options:

  • Infinite Strokes

  • Move Ball (you could move the ball anywhere on the map)

  • Skip Hole (go straight into the next hole)

Because they felt less like assists and more like cheat codes.

However, I added a Skip Episode, but you don't get achievements for this specific episode; you can still get achievements if you actually finish the episode.

So now the current Assist Mode options are:

  • Game Speed (50%-100%)

  • Invincibility

  • Skip Episode

🍃🍃 Environment Particles 🍃🍃

Now there are floating particles in every episode, and they're different in each episode to keep their identity.

The reason for it is that when I was working on Episode 4, I wanted to introduce a wind mechanic, but there was no way to visualize it, so I added floating particles for ALL episodes because you can put wind mechanics in Editor Mode and use episodes other than 4

🎨🎨 Batal Portrait Update 🎨🎨

Steam post imageSteam post image

I hated how Batal (the protagonist) looked, so I redrew him entirely from scratch and updated ALL his portraits.

Same for Khaled.

What do you think of the new drawings?

Source

Steam News / 2 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.