In this update5
Full notes
Full Binary Golf update
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What changed
- Gameplay
- Store
- Maps
- UI and audio
Binary Golf changes
Sup?
I've released a new update with several quality-of-life improvements, visual polish, and changes to Assist Mode to make the game feel even better to play.
🏆🏆 Trophy Equip 🏆🏆
When you get achievements and unlock a new cosmetic, the game lets you try out this new cosmetic and automatically equips it for you.
After you finish the current hole, the game will ask whether you want to keep wearing the new item or revert back to your old cosmetics.
Now you don't have to go back to Character Select!!
♿♿ Assist Mode Cleanup ♿♿
I removed some of the assist mode options:
Infinite Strokes
Move Ball (you could move the ball anywhere on the map)
Skip Hole (go straight into the next hole)
Because they felt less like assists and more like cheat codes.
However, I added a Skip Episode, but you don't get achievements for this specific episode; you can still get achievements if you actually finish the episode.
So now the current Assist Mode options are:
Game Speed (50%-100%)
Invincibility
Skip Episode
🍃🍃 Environment Particles 🍃🍃
Now there are floating particles in every episode, and they're different in each episode to keep their identity.
The reason for it is that when I was working on Episode 4, I wanted to introduce a wind mechanic, but there was no way to visualize it, so I added floating particles for ALL episodes because you can put wind mechanics in Editor Mode and use episodes other than 4
🎨🎨 Batal Portrait Update 🎨🎨
Steam post imageSteam post image
I hated how Batal (the protagonist) looked, so I redrew him entirely from scratch and updated ALL his portraits.
Same for Khaled.
What do you think of the new drawings?
Source
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