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Steam News17 December 20256mo ago

Patch notes - V 0.7.4.0

Hey everyone! I've been hard at work improving the game based on your feedback and my own playtesting. Here's what's new: Big Updates New Trailer Released!

Full notes

Full Binary Golf update

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Repeated intro

Hey everyone! I've been hard at work improving the game based on your feedback and my own playtesting. Here's what's new:

What changed

3 fixes5 additions9 changes3 removals
  • Gameplay
  • Performance
  • UI and audio
  • Balance
  • Server
  • Fixes
addedHey everyone! I've been hard at work improving the game based on your feedback and my own playtesting. Here's what's new:
addedBig UpdatesNew Trailer Released! Check out the updated trailer showcasing the latest improvements
changedBig UpdatesBattle Grading System - Your performance in battles is now tracked and graded
addedVisual ImprovementsAdded environmental particles (inspired by Silksong) for more atmospheric levels
removedVisual ImprovementsRemoved background transparency for cleaner visuals
addedVisual ImprovementsAdded character display in gameplay HUD (someone suggested to add reactive expressions and I'm working on that)

Big Updates

  • New Trailer Released! Check out the updated trailer showcasing the latest improvements

  • Battle Grading System - Your performance in battles is now tracked and graded

Visual Improvements

  • Enhanced image vibrancy for a more colorful experience

  • Added environmental particles (inspired by Silksong) for more atmospheric levels

  • Removed background transparency for cleaner visuals

  • Added character display in gameplay HUD (someone suggested to add reactive expressions and I'm working on that)

  • Complete HUD redesign with streamlined tutorial interface

Gameplay & Balancing

  • Course 1 has been significantly rebalanced for better difficulty progression (multiple passes based on playtesting)

  • Stroke counter now displays from Hole 1 (Tutorial)

  • "Tutorial - Can't Fail" mode implemented for players at ≤2 strokes in Hole 1

  • Removed Holes 2 and 3 dialogue, and reduced the dialogue in Hole 1

UI/UX Enhancements

  • New stroke gain/loss animations

  • Controls now viewable in pause menu

  • Mouse hover menu selection support

  • Reduced opacity on control prompts and water instructions

  • Tiger episode pause menu cleaned up (removed X and coins display)

  • Timer and boss elements properly integrated

Bug Fixes

  • Fixed pause functionality in split-screen mode

  • Resolved bumper intersection issues

  • Fixed visual bug where holes appeared to remove bumpers while still active

Analytics & Tracking

  • Implemented tracking for targets hit and falls

Thank you for your continued support! Let me know what you think of these changes.

Source

Steam News / 17 December 2025

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