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Steam News6 June 20233y ago

v.097. Sosich Fedback Update

Changelog. 'Main menu' readability and eye adaptation reduction; Level 'Atzlan Outpost' (aka 'Level 2') accessibility fixes + improved lighting in dark areas. Pause menu -> "The Main Book of Ganjuberserk" -fixed type.

Full notes

Full Big Byz Wars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedLevel 'Atzlan Outpost' (aka 'Level 2') accessibility fixes + improved lighting in dark areas.
fixedPause menu -> "The Main Book of Ganjuberserk" -fixed type. More deep changes on UI there - planned in the next updates.
fixedFixed a few enemies with a quick energy field regeneration rate.
fixedFixed some checkpoint 'moonwalk' bugs.
changed6.. Reduced pickup item light intensity and size.
changedImproved 'eye adaptation speed and decreased 'dark level' for a scanner.

Big Byz Wars changes

changedLevel 'Atzlan Outpost' (aka 'Level 2') accessibility fixes + improved lighting in dark areas.
fixedPause menu -> "The Main Book of Ganjuberserk" -fixed type. More deep changes on UI there - planned in the next updates.
fixedFixed a few enemies with a quick energy field regeneration rate.
fixedFixed some checkpoint 'moonwalk' bugs.
changed6.. Reduced pickup item light intensity and size.

Changelog.

  1. 'Main menu' readability and eye adaptation reduction;

  2. Level 'Atzlan Outpost' (aka 'Level 2') accessibility fixes + improved lighting in dark areas.

  3. Pause menu -> "The Main Book of Ganjuberserk" -fixed type. More deep changes on UI there - planned in the next updates.

  4. Fixed a few enemies with a quick energy field regeneration rate.

  5. Fixed some checkpoint 'moonwalk' bugs.

6.. Reduced pickup item light intensity and size.

  1. Improved 'eye adaptation speed and decreased 'dark level' for a scanner.

Source

Steam News / 6 June 2023

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