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Steam News1 November 20223y ago

NEW PATCH!

LIST OF CHANGES: Level design: Fixed the collisions of a treasure room in the first biome Enemies: Increased the health points of the Comets during the boss rush Other: The occurence of the "Harvest" effect has been sli

Full notes

Full Bibots update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes0 additions2 changes0 removals
  • Maps
  • Balance
  • Fixes
  • UI and audio
  • Gameplay
  • Store
fixedFixed the collisions of a treasure room in the first biome
changedIncreased the health points of the Comets during the boss rush
fixedFixed a bug that could disable traps too soon in special rooms under certain conditions
fixedFixed a bug that could cause a bad display of the price on the keys at the merchant with the passive "Business is business"
fixedFixed a bug that caused the effect of the passive "Sales" to be repeated several times in the merchant - when coming into contact with the items.
fixedFixed a bug that could prevent an animation to be played on the tactical ability interface

LIST OF CHANGES:

Level design:

  • Fixed the collisions of a treasure room in the first biome

Enemies:

  • Increased the health points of the Comets during the boss rush

Other:

  • The occurence of the "Harvest" effect has been slightly nerfed

Bugs:

  • Fixed a bug that could disable traps too soon in special rooms under certain conditions

  • Fixed a bug that could cause a bad display of the price on the keys at the merchant with the passive "Business is business"

  • Fixed a bug that caused the effect of the passive "Sales" to be repeated several times in the merchant - when coming into contact with the items.

  • Fixed a bug that could prevent an animation to be played on the tactical ability interface

  • Fixed a bug that could change the visual of a pick up after their spawn in some special rooms

  • Fixed a bug that could prevent the Compos'Up purchase screen from closing properly after a purchase

  • Fixed a bug that played the audio of the passive "Sales" at a too high volume

  • Fixed a bug that played the audio of the passive "Pyromaniac" at a too high volume

  • Increased the number of crebuk boxes in some speedrun rooms

  • Fixed a bug that could prevent progress in the tutorial after picking up the first chip

  • Fixed a bug that could prevent the progression in the tutorial if the player died several times and managed to generate too much psym too early

  • Fixed a bug realted to the "Decoy" tactical ability that could prevent bosses from targeting the player again

Source

Steam News / 1 November 2022

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