In this update2
Full notes
Full Bibots update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Fixes
- UI and audio
Bibots changes
Since the last patch we worked on answering a popular request amongst players. We added steam achievements in the game and hope you'll have fun unlocking them :) We also kept working on improving the experience by fixing bugs linked to chips and the player’s interaction with them.
New additions:
32 achievements to unlock:
Reach level 5 with a bibot
Reach level 10 with a bibot
Reach level 15 with a bibot
Reach level 20 with a bibot
Kill 500 enemies
Kill 1000 enemies
Kill 2000 enemies
Cause an affliction on 200 enemies
Upgrade a weapon to level 2
Upgrade a weapon to level 3
Upgrade a weapon to level 4
Upgrade a weapon to level 5
Complete the tutorial
Spend more than 5000 crebuks
Spend more than 100 metal scraps
Summon your bibot 50 times
Purchase 30 items
Open a speedrun door
Open 10 speedrun doors
Complete a playthrough in 30 mins
Spend 30 level points in the soldier path
Spend 30 level points in the scientist path
Spend 30 level points in the survivalist path
9 other secret achievements
Bug fixing:
Fixed a bug where it was possible to infinitely recycle/pick up an item dropped from the inventory.
Fixed a bug where a chip dropped from the inventory had its properties and visual changed.
The visual representation of used chip slots in the weapon HUD can no longer be misplaced.
Source
Changelog.gg summarizes and formats this update. How we read updates.
