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Steam News29 March 20233y ago

Beyond The Heavens 2.0.0 Update!

It's been a while since this game's been last looked at and updated. So I'll get right into the changes for this update as there's a lot! Updated to Unreal Engine 5.

Full notes

Full Beyond The Heavens update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes4 additions8 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • Maps
  • UI and audio
  • Performance
changedIt's been a while since this game's been last looked at and updated.
changedUpdated to Unreal Engine 5.1
fixedFixed the Player ship hitbox being much bigger than the ship itself, it's now as originally intended which is a square in the center of the ship
fixedFixed swarm missiles not homing in on boss targets
fixedFix for a rare case where the player and camera does not resume moving forward after stopping to clear out enemies
fixedFix for framerate adjustments not working properly

Beyond The Heavens changes

changedIt's been a while since this game's been last looked at and updated.
changedUpdated to Unreal Engine 5.1
fixedFixed the Player ship hitbox being much bigger than the ship itself, it's now as originally intended which is a square in the center of the ship
fixedFixed swarm missiles not homing in on boss targets
fixedFix for a rare case where the player and camera does not resume moving forward after stopping to clear out enemies

It's been a while since this game's been last looked at and updated.

So I'll get right into the changes for this update as there's a lot!

  • Updated to Unreal Engine 5.1

  • Fixed the Player ship hitbox being much bigger than the ship itself, it's now as originally intended which is a square in the center of the ship

  • Fixed swarm missiles not homing in on boss targets

  • Fix for a rare case where the player and camera does not resume moving forward after stopping to clear out enemies

  • Fix for framerate adjustments not working properly

  • Fix for not being able to properly select the correct window size in settings

  • Added Lumen and Ray-Tracing toggle options

  • Changed the look of bonus points, health and super item pickups

  • Fixed an issue where sometimes after a cutscene into ends, the camera view will be set to be looking forward from the player ship location rather than looking from the top down

  • Mars surface map updated

  • Jungle map updated

  • Desert map updated

  • Hell difficulty on all maps now has more spawned enemies than before

  • Fix for controller rumble activating while previewing weapons

  • Fix for camera shakes not working correctly

  • Fix for settings not being saved in some cases

  • Tweaks/updates to camera shakes

  • Tweaks/updates to controller rumble

  • Added Discord Rich Presence, showing of current level, score and time elapsed while playing a level

  • Fix for ship gaining more speed with each evade, it's now clamped to a fixed amount regardless of direction

  • Fixed cancelling out speed gained from evading when going in the opposite direction

  • Fix for weapon stat bars showing incorrect values

  • Fix for minigun having gaps while fire during preview

  • Fix for ship effects not occuring while evading

  • Fix for the laser super not firing in some cases

  • Combo voice lines have been added and played when certain combo levels have been reached

  • Minigun bullet volume reduced and will reduce further after a certain time of continuous fire

  • Fix for the player not getting full control in some cases when unpausing

  • Fix for a rare case where the player ship can spin out of control

  • Fixed some cases where the camera bokeh/DOF will not apply correctly

  • Fix for sounds and music volumes not being set correctly when starting the game

  • Fix for the Jukebox skipping audio tracks in the background constantly when the music volume is set to 0

And many, many more changes, updates and fixes not to mention general performance and stability improvements!

Source

Steam News / 29 March 2023

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