What changed
1 fix5 additions4 changes3 removals
- Gameplay
- Compatibility
- Performance
addedFor the last weeks, I've been working hard on getting this update up and running - and we're almost there. The new update will go live on April 19th, so be prepared. ːsteamhappyː
changedThere's gonna be a beta branch for the game that runs with the older version, just to make sure that everyone that is currently in the middle of a playthrough won't have to start from scratch. A detailed explanation on how to activate a beta branch will be provided with next week's updateWith that being said, here's the changelog for newxt week's update:
addedThere's gonna be a beta branch for the game that runs with the older version, just to make sure that everyone that is currently in the middle of a playthrough won't have to start from scratch. A detailed explanation on how to activate a beta branch will be provided with next week's updateSpanish translation added
addedThere's gonna be a beta branch for the game that runs with the older version, just to make sure that everyone that is currently in the middle of a playthrough won't have to start from scratch. A detailed explanation on how to activate a beta branch will be provided with next week's updateFrench translation added
removedThere's gonna be a beta branch for the game that runs with the older version, just to make sure that everyone that is currently in the middle of a playthrough won't have to start from scratch. A detailed explanation on how to activate a beta branch will be provided with next week's updateLeftover development message when looking at the robot's drill got removed
changedThere's gonna be a beta branch for the game that runs with the older version, just to make sure that everyone that is currently in the middle of a playthrough won't have to start from scratch. A detailed explanation on how to activate a beta branch will be provided with next week's updateLittle adjustments of text position on some scenes for better readability
Beyond The Edge Of Owlsgard changes
addedFor the last weeks, I've been working hard on getting this update up and running - and we're almost there. The new update will go live on April 19th, so be prepared. ːsteamhappyː
changedWith that being said, here's the changelog for newxt week's update:
addedSpanish translation added
addedFrench translation added
removedLeftover development message when looking at the robot's drill got removed
Fellow AnthropomorFANS,
For the last weeks, I've been working hard on getting this update up and running - and we're almost there. The new update will go live on April 19th, so be prepared. ːsteamhappyː
Before I get to the changelog, here's a small drawback for the upcoming update; so please read carefully:
This new version is not compatible with older savegames. If you are currently playing through the game, either it with the older version or dive right into the new one.
There's gonna be a beta branch for the game that runs with the older version, just to make sure that everyone that is currently in the middle of a playthrough won't have to start from scratch. A detailed explanation on how to activate a beta branch will be provided with next week's update
With that being said, here's the changelog for newxt week's update:
Spanish translation added
French translation added
Leftover development message when looking at the robot's drill got removed
Little adjustments of text position on some scenes for better readability
Invisible placeholder character removed from pub scene
Fixed some mixed up text when giving items to NPC
adjusted multiple walkable areas to prevent player from clipping through certain spots
Game no longer crashes when leaving with Boleks ship
Game Over menu can now be navigated on Linux and Steam Deck
Adding new languages to an existing game can be a challenging thing, hence I'm super happy to finally be able to provide you with French and Spanish localizations for you to enjoy.
See you next week, everyone.