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Steam News14 February 20264mo ago

Small tweaks + bug fixes

Howdy! Another small update based on player feedback, Big Deals: ⭐ Wall rubble now has some explosive force, should help clear up the visual clutter better when breaking walls ⭐ Each Vacuum capacity upgrade now also inc

Full notes

Full Berry Bury Berry update

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What changed

1 fix2 additions0 changes0 removals
  • Balance
  • UI and audio
addedBig Deals: ⭐ Wall rubble now has some explosive force, should help clear up the visual clutter better when breaking walls ⭐ Each Vacuum capacity upgrade now also increases the vacuums firerate. Should help the vacuum feel more useful in the mid-late game
addedSmaller Deals: 🍓 Moved the ability "button to use" text, so they don't run off screen with longer controller binds 🍓 Added slight buffer after shooting the vacuum before the popgun can fire, only relevant when the auto pop gun setting is on 🍓 The hole level UI now says "MAX" when at max, instead of showing the level 🍓 Added a "select all" button to the NG+ mods menu (hope this makes resetting speedruns less annoying!)
fixed🪱 Fixed some collision layer issues with the outer walls 🪱 Fixed controllers not navigating the main menu UI when first loading the game 🪱 Fixed the resolution not setting properly if you were switching from a resolution with the same height or width as the new one

Berry Bury Berry changes

addedBig Deals: ⭐ Wall rubble now has some explosive force, should help clear up the visual clutter better when breaking walls ⭐ Each Vacuum capacity upgrade now also increases the vacuums firerate. Should help the vacuum feel more useful in the mid-late game
addedSmaller Deals: 🍓 Moved the ability "button to use" text, so they don't run off screen with longer controller binds 🍓 Added slight buffer after shooting the vacuum before the popgun can fire, only relevant when the auto pop gun setting is on 🍓 The hole level UI now says "MAX" when at max, instead of showing the level 🍓 Added a "select all" button to the NG+ mods menu (hope this makes resetting speedruns less annoying!)
fixed🪱 Fixed some collision layer issues with the outer walls 🪱 Fixed controllers not navigating the main menu UI when first loading the game 🪱 Fixed the resolution not setting properly if you were switching from a resolution with the same height or width as the new one

Howdy!

Another small update based on player feedback,

Big Deals: ⭐ Wall rubble now has some explosive force, should help clear up the visual clutter better when breaking walls ⭐ Each Vacuum capacity upgrade now also increases the vacuums firerate. Should help the vacuum feel more useful in the mid-late game

Smaller Deals: 🍓 Moved the ability "button to use" text, so they don't run off screen with longer controller binds 🍓 Added slight buffer after shooting the vacuum before the popgun can fire, only relevant when the auto pop gun setting is on 🍓 The hole level UI now says "MAX" when at max, instead of showing the level 🍓 Added a "select all" button to the NG+ mods menu (hope this makes resetting speedruns less annoying!)

🪱 Fixed some collision layer issues with the outer walls 🪱 Fixed controllers not navigating the main menu UI when first loading the game 🪱 Fixed the resolution not setting properly if you were switching from a resolution with the same height or width as the new one

Source

Steam News / 14 February 2026

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