Full notes
Full Beneath the Quiet: Where It Ends update
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Repeated intro
Hey everyone,
What changed
- UI and audio
- Performance
- Fixes
- Maps
- Gameplay
We’ve been hard at work addressing your feedback. This update focuses on fixing several bugs, expanding our localization, and polishing the overall gameplay experience to ensure everything runs smoothly. Here are the most important fixes and changes:
FIXES:
Fixed an issue where the game locked at 60 FPS in fullscreen mode regardless of custom framerate settings
Fixed a bug where players could get permanently stuck in the computer view and could not exit
Fixed multiple instances where the jumpscare enemy could permanently disable the player's ability to open the pause menu
Fixed a collision issue in the Epilogue where opening the fridge caused the player to fall out of the map
Fixed an issue where the jumpscare enemy's attack could trigger without the enemy being visually present
Fixed an issue where the jumpscare enemy appeared stuck on the wall during its attack animation
Fixed instances where players did not receive the correct objective trigger
Fixed a visual noise glitch in Act 2 that occurred when smoking a cigarette during specific gameplay sections
Fixed an issue where visual elements would briefly flicker on screen at the start of Act 1
Fixed a floating object in the Prologue
Fixed various translation errors in German and Hungarian dialogues and subtitles
IMPROVEMENTS & CHANGES:
Display settings menus are now fully available in German and Hungarian
Added an input buffer limit to in-game computers to prevent entered text from clipping outside the monitor screen
Adjusted normal maps on several items for better visual quality
Minor gameplay adjustments
More updates soon.
Source
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